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refactor(Core/Unit): clean MonsterText methods (#6957)
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@@ -551,16 +551,16 @@ public:
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switch (stackAmount)
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{
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case 10:
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target->MonsterTextEmote("Turkey Hunter!", target, true);
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target->TextEmote("Turkey Hunter!", target, true);
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break;
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case 20:
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target->MonsterTextEmote("Turkey Domination!", target, true);
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target->TextEmote("Turkey Domination!", target, true);
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break;
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case 30:
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target->MonsterTextEmote("Turkey Slaughter!", target, true);
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target->TextEmote("Turkey Slaughter!", target, true);
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break;
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case 40:
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target->MonsterTextEmote("TURKEY TRIUMPH!", target, true);
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target->TextEmote("TURKEY TRIUMPH!", target, true);
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target->CastSpell(target, SPELL_ACHI_TURKINATOR_CREDIT, true);
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aurEff->GetBase()->Remove();
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break;
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