refactor(Core/Unit): clean MonsterText methods (#6957)

This commit is contained in:
Kitzunu
2021-10-15 10:25:29 +02:00
committed by GitHub
parent 3c42a7d72d
commit bc82f36f1f
75 changed files with 750 additions and 672 deletions

View File

@@ -17,7 +17,7 @@
#include "Cell.h"
#include "CellImpl.h"
#include "Chat.h"
#include "ChatTextBuilder.h"
#include "CreatureTextMgr.h"
#include "GameEventMgr.h"
#include "GossipDef.h"
@@ -37,27 +37,6 @@
#include "SpellMgr.h"
#include "Vehicle.h"
class AcoreStringTextBuilder
{
public:
AcoreStringTextBuilder(WorldObject* obj, ChatMsg msgtype, int32 id, uint32 language, WorldObject* target)
: _source(obj), _msgType(msgtype), _textId(id), _language(language), _target(target)
{
}
size_t operator()(WorldPacket* data, LocaleConstant locale) const
{
std::string text = sObjectMgr->GetAcoreString(_textId, locale);
return ChatHandler::BuildChatPacket(*data, _msgType, Language(_language), _source, _target, text, 0, "", locale);
}
WorldObject* _source;
ChatMsg _msgType;
int32 _textId;
uint32 _language;
WorldObject* _target;
};
SmartScript::SmartScript()
{
go = nullptr;
@@ -259,7 +238,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
if (IsUnit(*itr))
{
(*itr)->SendPlaySound(e.action.sound.sound, e.action.sound.onlySelf > 0);
(*itr)->PlayDirectSound(e.action.sound.sound, e.action.sound.onlySelf ? (*itr)->ToPlayer() : nullptr);
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_SOUND: target: %s (%s), sound: %u, onlyself: %u",
(*itr)->GetName().c_str(), (*itr)->GetGUID().ToString().c_str(), e.action.sound.sound, e.action.sound.onlySelf);
}
@@ -302,7 +281,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsUnit(*itr))
{
uint32 sound = temp[urand(0, count - 1)];
(*itr)->SendPlaySound(sound, e.action.randomSound.onlySelf > 0);
(*itr)->PlayDirectSound(sound, e.action.randomSound.onlySelf ? (*itr)->ToPlayer() : nullptr);
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_RANDOM_SOUND: target: %s (%s), sound: %u, onlyself: %u",
(*itr)->GetName().c_str(), (*itr)->GetGUID().ToString().c_str(), sound, e.action.randomSound.onlySelf);
}
@@ -992,7 +971,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
me->DoFleeToGetAssistance();
if (e.action.flee.withEmote)
{
AcoreStringTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, LANG_FLEE, LANG_UNIVERSAL, nullptr);
Acore::BroadcastTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, BROADCAST_TEXT_FLEE_FOR_ASSIST, me->getGender());
sCreatureTextMgr->SendChatPacket(me, builder, CHAT_MSG_MONSTER_EMOTE);
}
LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_FLEE_FOR_ASSIST: Creature %s DoFleeToGetAssistance", me->GetGUID().ToString().c_str());
@@ -1297,7 +1276,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
(*itr)->ToCreature()->CallForHelp((float)e.action.callHelp.range);
if (e.action.callHelp.withEmote)
{
AcoreStringTextBuilder builder(*itr, CHAT_MSG_MONSTER_EMOTE, LANG_CALL_FOR_HELP, LANG_UNIVERSAL, nullptr);
Acore::BroadcastTextBuilder builder(*itr, CHAT_MSG_MONSTER_EMOTE, BROADCAST_TEXT_CALL_FOR_HELP, LANG_UNIVERSAL, nullptr);
sCreatureTextMgr->SendChatPacket(*itr, builder, CHAT_MSG_MONSTER_EMOTE);
}
}