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fix(Core/TemporarySummon): Implement TEMPSUMMON_TIMED_DESPAWN_OOC_ALIVE (#9915)
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@@ -46,6 +46,7 @@ enum TempSummonType
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TEMPSUMMON_DEAD_DESPAWN = 7, // despawns when the creature disappears
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TEMPSUMMON_MANUAL_DESPAWN = 8, // despawns when UnSummon() is called
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TEMPSUMMON_DESPAWNED = 9, // xinef: DONT USE, INTERNAL USE ONLY
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TEMPSUMMON_TIMED_DESPAWN_OOC_ALIVE = 10, // despawns after a specified time after the creature is out of combat and alive
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};
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enum PhaseMasks
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