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Playerbot helper
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@@ -41,6 +41,7 @@ public:
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Channel* GetJoinChannel(std::string const& name, uint32 channel_id);
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Channel* GetChannel(std::string const& name, Player* p, bool pkt = true);
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const ChannelMap& GetChannels() const { return channels; }
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static void LoadChannels();
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static void LoadChannelRights();
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