Merge branch 'azerothcore:master' into Playerbot

This commit is contained in:
ZhengPeiRu21
2023-04-20 16:01:49 -06:00
committed by GitHub
21 changed files with 295 additions and 230 deletions

View File

@@ -52,13 +52,13 @@ void LoginDatabaseConnection::DoPrepareStatements()
PrepareStatement(LOGIN_DEL_EXPIRED_IP_BANS, "DELETE FROM ip_banned WHERE unbandate<>bandate AND unbandate<=UNIX_TIMESTAMP()", CONNECTION_ASYNC);
PrepareStatement(LOGIN_UPD_EXPIRED_ACCOUNT_BANS, "UPDATE account_banned SET active = 0 WHERE active = 1 AND unbandate<>bandate AND unbandate<=UNIX_TIMESTAMP()", CONNECTION_ASYNC);
PrepareStatement(LOGIN_SEL_IP_BANNED, "SELECT * FROM ip_banned WHERE ip = ?", CONNECTION_SYNCH);
PrepareStatement(LOGIN_INS_IP_AUTO_BANNED, "INSERT INTO ip_banned (ip, bandate, unbandate, bannedby, banreason) VALUES (?, UNIX_TIMESTAMP(), UNIX_TIMESTAMP()+?, 'Trinity realmd', 'Failed login autoban')", CONNECTION_ASYNC);
PrepareStatement(LOGIN_INS_IP_AUTO_BANNED, "INSERT INTO ip_banned (ip, bandate, unbandate, bannedby, banreason) VALUES (?, UNIX_TIMESTAMP(), UNIX_TIMESTAMP()+?, 'realmd', 'Failed login autoban')", CONNECTION_ASYNC);
PrepareStatement(LOGIN_SEL_IP_BANNED_ALL, "SELECT ip, bandate, unbandate, bannedby, banreason FROM ip_banned WHERE (bandate = unbandate OR unbandate > UNIX_TIMESTAMP()) ORDER BY unbandate", CONNECTION_SYNCH);
PrepareStatement(LOGIN_SEL_IP_BANNED_BY_IP, "SELECT ip, bandate, unbandate, bannedby, banreason FROM ip_banned WHERE (bandate = unbandate OR unbandate > UNIX_TIMESTAMP()) AND ip LIKE CONCAT('%%', ?, '%%') ORDER BY unbandate", CONNECTION_SYNCH);
PrepareStatement(LOGIN_SEL_ACCOUNT_BANNED, "SELECT bandate, unbandate FROM account_banned WHERE id = ? AND active = 1", CONNECTION_SYNCH);
PrepareStatement(LOGIN_SEL_ACCOUNT_BANNED_ALL, "SELECT account.id, username FROM account, account_banned WHERE account.id = account_banned.id AND active = 1 GROUP BY account.id", CONNECTION_SYNCH);
PrepareStatement(LOGIN_SEL_ACCOUNT_BANNED_BY_USERNAME, "SELECT account.id, username FROM account, account_banned WHERE account.id = account_banned.id AND active = 1 AND username LIKE CONCAT('%%', ?, '%%') GROUP BY account.id", CONNECTION_SYNCH);
PrepareStatement(LOGIN_INS_ACCOUNT_AUTO_BANNED, "INSERT INTO account_banned VALUES (?, UNIX_TIMESTAMP(), UNIX_TIMESTAMP()+?, 'Trinity realmd', 'Failed login autoban', 1)", CONNECTION_ASYNC);
PrepareStatement(LOGIN_INS_ACCOUNT_AUTO_BANNED, "INSERT INTO account_banned VALUES (?, UNIX_TIMESTAMP(), UNIX_TIMESTAMP()+?, 'realmd', 'Failed login autoban', 1)", CONNECTION_ASYNC);
PrepareStatement(LOGIN_DEL_ACCOUNT_BANNED, "DELETE FROM account_banned WHERE id = ?", CONNECTION_ASYNC);
PrepareStatement(LOGIN_UPD_LOGON, "UPDATE account SET salt = ?, verifier = ? WHERE id = ?", CONNECTION_ASYNC);
PrepareStatement(LOGIN_UPD_LOGONPROOF, "UPDATE account SET session_key = ?, last_ip = ?, last_login = NOW(), locale = ?, failed_logins = 0, os = ? WHERE username = ?", CONNECTION_SYNCH);

View File

@@ -544,7 +544,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsUnit(target))
{
me->GetThreatMgr().ModifyThreatByPercent(target->ToUnit(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_THREAT_SINGLE_PCT: Creature guidLow {} modify threat for unit {}, value %i",
LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_THREAT_SINGLE_PCT: Creature guidLow {} modify threat for unit {}, value {}",
me->GetGUID().ToString(), target->GetGUID().ToString(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
}
}

View File

@@ -206,7 +206,7 @@ void LoadM2Cameras(std::string const& dataPath)
// Reject if not at least the size of the header
if (static_cast<uint32>(fileSize) < sizeof(M2Header))
{
LOG_ERROR("server.loading", "Camera file %s is damaged. File is smaller than header size", filename.string().c_str());
LOG_ERROR("server.loading", "Camera file {} is damaged. File is smaller than header size", filename.string().c_str());
m2file.close();
continue;
}
@@ -220,7 +220,7 @@ void LoadM2Cameras(std::string const& dataPath)
// Check file has correct magic (MD20)
if (strcmp(fileCheck, "MD20"))
{
LOG_ERROR("server.loading", "Camera file %s is damaged. File identifier not found", filename.string().c_str());
LOG_ERROR("server.loading", "Camera file {} is damaged. File identifier not found", filename.string().c_str());
m2file.close();
continue;
}
@@ -240,14 +240,14 @@ void LoadM2Cameras(std::string const& dataPath)
if (header->ofsCameras + sizeof(M2Camera) > static_cast<uint32>(fileSize))
{
LOG_ERROR("server.loading", "Camera file %s is damaged. Camera references position beyond file end", filename.string().c_str());
LOG_ERROR("server.loading", "Camera file {} is damaged. Camera references position beyond file end", filename.string().c_str());
continue;
}
// Get camera(s) - Main header, then dump them.
M2Camera const* cam = reinterpret_cast<M2Camera const*>(buffer.data() + header->ofsCameras);
if (!readCamera(cam, fileSize, header, dbcentry))
LOG_ERROR("server.loading", "Camera file %s is damaged. Camera references position beyond file end", filename.string().c_str());
LOG_ERROR("server.loading", "Camera file {} is damaged. Camera references position beyond file end", filename.string().c_str());
}
LOG_INFO("server.loading", ">> Loaded {} Cinematic Waypoint Sets in {} ms", (uint32)sFlyByCameraStore.size(), GetMSTimeDiffToNow(oldMSTime));

View File

@@ -2446,12 +2446,6 @@ bool Creature::CanAssistTo(Unit const* u, Unit const* enemy, bool checkfaction /
if (GetCharmerOrOwnerGUID())
return false;
// Check for ignore assistance extra flag
if (m_creatureInfo->HasFlagsExtra(CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL))
{
return false;
}
// only from same creature faction
if (checkfaction)
{

View File

@@ -71,7 +71,7 @@ enum CreatureFlagsExtra : uint32
CREATURE_FLAG_EXTRA_AVOID_AOE = 0x00400000, // pussywizard: ignored by aoe attacks (for icc blood prince council npc - Dark Nucleus)
CREATURE_FLAG_EXTRA_NO_DODGE = 0x00800000, // xinef: target cannot dodge
CREATURE_FLAG_EXTRA_MODULE = 0x01000000,
CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL = 0x02000000, // Creatures are not aggroed by other mobs assistance functions
CREATURE_FLAG_EXTRA_DONT_CALL_ASSISTANCE = 0x02000000, // Prevent creatures from calling for assistance on initial aggro
CREATURE_FLAG_DONT_OVERRIDE_ENTRY_SAI = 0x04000000, // Load both ENTRY and GUID specific SAI
CREATURE_FLAG_EXTRA_UNUSED_28 = 0x08000000,
CREATURE_FLAG_EXTRA_DUNGEON_BOSS = 0x10000000, // creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)

View File

@@ -56,7 +56,7 @@ AC_API_EXPORT EnumText EnumUtils<CreatureFlagsExtra>::ToString(CreatureFlagsExtr
case CREATURE_FLAG_EXTRA_AVOID_AOE: return { "CREATURE_FLAG_EXTRA_AVOID_AOE", "CREATURE_FLAG_EXTRA_AVOID_AOE", "pussywizard: ignored by aoe attacks (for icc blood prince council npc - Dark Nucleus)" };
case CREATURE_FLAG_EXTRA_NO_DODGE: return { "CREATURE_FLAG_EXTRA_NO_DODGE", "CREATURE_FLAG_EXTRA_NO_DODGE", "xinef: target cannot dodge" };
case CREATURE_FLAG_EXTRA_MODULE: return { "CREATURE_FLAG_EXTRA_MODULE", "CREATURE_FLAG_EXTRA_MODULE", "Used by module creatures to avoid blizzlike checks." };
case CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL: return { "CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL", "Creatures are not aggroed by other mobs assistance functions", "" };
case CREATURE_FLAG_EXTRA_DONT_CALL_ASSISTANCE: return { "CREATURE_FLAG_EXTRA_DONT_CALL_ASSISTANCE", "Creature does not call for assistance on initial aggro", "" };
case CREATURE_FLAG_DONT_OVERRIDE_ENTRY_SAI: return { "CREATURE_FLAG_DONT_OVERRIDE_ENTRY_SAI", "Creature entry SAI won't be overriden by GUID SAI", "" };
case CREATURE_FLAG_EXTRA_UNUSED_28: return { "CREATURE_FLAG_EXTRA_UNUSED_28", "CREATURE_FLAG_EXTRA_UNUSED_28", "" };
case CREATURE_FLAG_EXTRA_DUNGEON_BOSS: return { "CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "CREATURE_FLAG_EXTRA_DUNGEON_BOSS", "creature is a dungeon boss (SET DYNAMICALLY, DO NOT ADD IN DB)" };
@@ -100,7 +100,7 @@ AC_API_EXPORT CreatureFlagsExtra EnumUtils<CreatureFlagsExtra>::FromIndex(size_t
case 22: return CREATURE_FLAG_EXTRA_AVOID_AOE;
case 23: return CREATURE_FLAG_EXTRA_NO_DODGE;
case 24: return CREATURE_FLAG_EXTRA_MODULE;
case 25: return CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL;
case 25: return CREATURE_FLAG_EXTRA_DONT_CALL_ASSISTANCE;
case 26: return CREATURE_FLAG_DONT_OVERRIDE_ENTRY_SAI;
case 27: return CREATURE_FLAG_EXTRA_UNUSED_28;
case 28: return CREATURE_FLAG_EXTRA_DUNGEON_BOSS;
@@ -141,7 +141,7 @@ AC_API_EXPORT size_t EnumUtils<CreatureFlagsExtra>::ToIndex(CreatureFlagsExtra v
case CREATURE_FLAG_EXTRA_AVOID_AOE: return 22;
case CREATURE_FLAG_EXTRA_NO_DODGE: return 23;
case CREATURE_FLAG_EXTRA_MODULE: return 24;
case CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL: return 25;
case CREATURE_FLAG_EXTRA_DONT_CALL_ASSISTANCE: return 25;
case CREATURE_FLAG_DONT_OVERRIDE_ENTRY_SAI: return 26;
case CREATURE_FLAG_EXTRA_UNUSED_28: return 27;
case CREATURE_FLAG_EXTRA_DUNGEON_BOSS: return 28;

View File

@@ -10385,7 +10385,11 @@ bool Unit::Attack(Unit* victim, bool meleeAttack)
creature->SendAIReaction(AI_REACTION_HOSTILE);
creature->CallAssistance();
/// @todo: Implement aggro range, detection range and assistance range templates
if (!(creature->ToCreature()->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_DONT_CALL_ASSISTANCE))
{
creature->CallAssistance();
}
creature->SetAssistanceTimer(sWorld->getIntConfig(CONFIG_CREATURE_FAMILY_ASSISTANCE_PERIOD));
SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);

View File

@@ -953,20 +953,20 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPackets::Pet::PetSpellAutoc
Creature* checkPet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, packet.PetGUID);
if (!checkPet)
{
LOG_ERROR("entities.pet", "WorldSession::HandlePetSpellAutocastOpcode: Pet %s not found.", packet.PetGUID.ToString().c_str());
LOG_ERROR("entities.pet", "WorldSession::HandlePetSpellAutocastOpcode: Pet {} not found.", packet.PetGUID.ToString().c_str());
return;
}
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(packet.SpellID);
if (!spellInfo)
{
LOG_ERROR("spells.pet", "WorldSession::HandlePetSpellAutocastOpcode: Unknown spell id %u used by %s.", packet.SpellID, packet.PetGUID.ToString().c_str());
LOG_ERROR("spells.pet", "WorldSession::HandlePetSpellAutocastOpcode: Unknown spell id {} used by {}.", packet.SpellID, packet.PetGUID.ToString().c_str());
return;
}
if (checkPet != _player->GetGuardianPet() && checkPet != _player->GetCharm())
{
LOG_ERROR("entities.pet", "WorldSession::HandlePetSpellAutocastOpcode: %s isn't pet of player %s (%s).",
LOG_ERROR("entities.pet", "WorldSession::HandlePetSpellAutocastOpcode: {} isn't pet of player {} ({}).",
packet.PetGUID.ToString().c_str(), GetPlayer()->GetName().c_str(), GetPlayer()->GetGUID().ToString().c_str());
return;
}

View File

@@ -505,7 +505,7 @@ void FlightPathMovementGenerator::PreloadEndGrid()
// Load the grid
if (endMap)
{
LOG_DEBUG("misc", "Preloading grid ({}, {}) for map %u at node index {}/{}", _endGridX, _endGridY, _endMapId, _preloadTargetNode, (uint32)(i_path.size() - 1));
LOG_DEBUG("misc", "Preloading grid ({}, {}) for map {} at node index {}/{}", _endGridX, _endGridY, _endMapId, _preloadTargetNode, (uint32)(i_path.size() - 1));
endMap->LoadGrid(_endGridX, _endGridY);
}
else

View File

@@ -782,7 +782,7 @@ bool WorldSession::ValidateHyperlinksAndMaybeKick(std::string_view str)
if (Acore::Hyperlinks::CheckAllLinks(str))
return true;
LOG_ERROR("network", "Player {}{} sent a message with an invalid link:\n%.*s", GetPlayer()->GetName(),
LOG_ERROR("network", "Player {} {} sent a message with an invalid link:\n%.*s", GetPlayer()->GetName(),
GetPlayer()->GetGUID().ToString(), STRING_VIEW_FMT_ARG(str));
if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_KICK))

View File

@@ -56,261 +56,249 @@ float VorpilPosition[3] = {-253.548f, -263.646f, 17.0864f};
//x, y, z, and orientation
float VoidPortalCoords[5][4] =
{
{-208.411f, -263.652f, 17.086313f, 3.121870040893554687f}, //portal A 33566
{-261.676f, -297.69f, 17.087011f, 1.360249996185302734f}, //portal B 33614
{-282.272f, -240.432f, 12.683899f, 5.580170154571533203f}, //portal C 33615
{-291.833f, -268.595f, 12.682545f, 0.047733999788761138f}, //portal D 33567
{-303.966f, -255.759f, 12.683404f, 6.012829780578613281f} //portal E 33616
{-208.411f, -263.652f, 17.086313f, 3.121870040893554687f}, //portal A 33566
{-261.676f, -297.69f, 17.087011f, 1.360249996185302734f}, //portal B 33614
{-282.272f, -240.432f, 12.683899f, 5.580170154571533203f}, //portal C 33615
{-291.833f, -268.595f, 12.682545f, 0.047733999788761138f}, //portal D 33567
{-303.966f, -255.759f, 12.683404f, 6.012829780578613281f} //portal E 33616
};
class boss_grandmaster_vorpil : public CreatureScript
struct boss_grandmaster_vorpil : public BossAI
{
public:
boss_grandmaster_vorpil() : CreatureScript("boss_grandmaster_vorpil") { }
CreatureAI* GetAI(Creature* creature) const override
boss_grandmaster_vorpil(Creature* creature) : BossAI(creature, DATA_GRANDMASTER_VORPIL)
{
return GetShadowLabyrinthAI<boss_grandmaster_vorpilAI>(creature);
instance = creature->GetInstanceScript();
sayIntro = false;
}
struct boss_grandmaster_vorpilAI : public ScriptedAI
InstanceScript* instance;
bool sayIntro, sayHelp;
int count = 0;
void Reset() override
{
boss_grandmaster_vorpilAI(Creature* creature) : ScriptedAI(creature), summons(me)
sayHelp = false;
events.Reset();
summons.DespawnAll();
if (instance)
{
instance = creature->GetInstanceScript();
sayIntro = false;
instance->SetData(DATA_GRANDMASTER_VORPIL_EVENT, NOT_STARTED);
}
}
InstanceScript* instance;
EventMap events;
SummonList summons;
bool sayIntro, sayHelp;
int count = 0;
void Reset() override
void summonPortals()
{
for (uint8 i = 0; i < 5; ++i)
{
sayHelp = false;
events.Reset();
summons.DespawnAll();
if (instance)
instance->SetData(DATA_GRANDMASTERVORPILEVENT, NOT_STARTED);
me->SummonCreature(NPC_VOID_PORTAL, VoidPortalCoords[i][0], VoidPortalCoords[i][1], VoidPortalCoords[i][2], VoidPortalCoords[i][3], TEMPSUMMON_CORPSE_DESPAWN, 3000000);
}
}
void summonPortals()
void spawnVoidTraveler()
{
uint8 pos = urand(0, 4);
me->SummonCreature(NPC_VOID_TRAVELER, VoidPortalCoords[pos][0], VoidPortalCoords[pos][1], VoidPortalCoords[pos][2], VoidPortalCoords[pos][3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 5000);
if (!sayHelp)
{
for (uint8 i = 0; i < 5; ++i)
me->SummonCreature(NPC_VOID_PORTAL, VoidPortalCoords[i][0], VoidPortalCoords[i][1], VoidPortalCoords[i][2], VoidPortalCoords[i][3], TEMPSUMMON_CORPSE_DESPAWN, 3000000);
Talk(SAY_HELP);
sayHelp = true;
}
}
void spawnVoidTraveler()
int counterVoidSpawns(int count)
{
int timer = 0;
switch(count)
{
uint8 pos = urand(0, 4);
me->SummonCreature(NPC_VOID_TRAVELER, VoidPortalCoords[pos][0], VoidPortalCoords[pos][1], VoidPortalCoords[pos][2], VoidPortalCoords[pos][3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 5000);
if (!sayHelp)
{
Talk(SAY_HELP);
sayHelp = true;
}
case 1:
case 2:
timer = 13300;
break;
case 3:
timer = 12100;
break;
case 4:
timer = 10900;
break;
case 5:
case 6:
timer = 9700;
break;
case 7:
case 8:
timer = 7200;
break;
case 9:
timer = 6000;
break;
default:
timer = 4800;
}
return timer;
}
int counterVoidSpawns(int count)
void JustSummoned(Creature* summon) override
{
summons.Summon(summon);
if (summon->GetEntry() == NPC_VOID_TRAVELER)
{
int timer = 0;
switch(count)
{
case 1:
case 2:
timer = 13300;
break;
case 3:
timer = 12100;
break;
case 4:
timer = 10900;
break;
case 5:
case 6:
timer = 9700;
break;
case 7:
case 8:
timer = 7200;
break;
case 9:
timer = 6000;
break;
default:
timer = 4800;
}
return timer;
summon->AI()->SetGUID(me->GetGUID());
}
void JustSummoned(Creature* summon) override
else if (summon->GetEntry() == NPC_VOID_PORTAL)
{
summons.Summon(summon);
if (summon->GetEntry() == NPC_VOID_TRAVELER)
summon->AI()->SetGUID(me->GetGUID());
else if (summon->GetEntry() == NPC_VOID_PORTAL)
summon->CastSpell(summon, SPELL_VOID_PORTAL_VISUAL, false);
summon->CastSpell(summon, SPELL_VOID_PORTAL_VISUAL, false);
}
}
void KilledUnit(Unit* victim) override
void KilledUnit(Unit* victim) override
{
if (victim->GetTypeId() == TYPEID_PLAYER)
{
if (victim->GetTypeId() == TYPEID_PLAYER)
Talk(SAY_SLAY);
Talk(SAY_SLAY);
}
}
void JustDied(Unit* /*killer*/) override
void JustDied(Unit* /*killer*/) override
{
Talk(SAY_DEATH);
summons.DespawnAll();
if (instance)
{
Talk(SAY_DEATH);
summons.DespawnAll();
if (instance)
instance->SetData(DATA_GRANDMASTERVORPILEVENT, DONE);
instance->SetData(DATA_GRANDMASTER_VORPIL_EVENT, DONE);
}
}
void JustEngagedWith(Unit* /*who*/) override
void JustEngagedWith(Unit* /*who*/) override
{
Talk(SAY_AGGRO);
summonPortals();
events.ScheduleEvent(EVENT_SPELL_SHADOWBOLT, urand(9700, 20000));
events.ScheduleEvent(EVENT_SPELL_DRAWSHADOWS, 36400);
events.ScheduleEvent(EVENT_SUMMON_TRAVELER, 10900);
if (IsHeroic())
{
Talk(SAY_AGGRO);
summonPortals();
events.ScheduleEvent(EVENT_SPELL_SHADOWBOLT, urand(9700, 20000));
events.ScheduleEvent(EVENT_SPELL_DRAWSHADOWS, 36400);
events.ScheduleEvent(EVENT_SUMMON_TRAVELER, 10900);
if (IsHeroic())
{
events.ScheduleEvent(EVENT_SPELL_BANISH, urand(17000, 28000));
}
if (instance)
{
instance->SetData(DATA_GRANDMASTERVORPILEVENT, IN_PROGRESS);
}
events.ScheduleEvent(EVENT_SPELL_BANISH, urand(17000, 28000));
}
void MoveInLineOfSight(Unit* who) override
if (instance)
{
ScriptedAI::MoveInLineOfSight(who);
if (!sayIntro && who->GetTypeId() == TYPEID_PLAYER)
{
Talk(SAY_INTRO);
sayIntro = true;
}
instance->SetData(DATA_GRANDMASTER_VORPIL_EVENT, IN_PROGRESS);
}
}
void UpdateAI(uint32 diff) override
void MoveInLineOfSight(Unit* who) override
{
ScriptedAI::MoveInLineOfSight(who);
if (!sayIntro && who->GetTypeId() == TYPEID_PLAYER)
{
if (!UpdateVictim())
return;
Talk(SAY_INTRO);
sayIntro = true;
}
}
events.Update(diff);
switch (events.ExecuteEvent())
{
case EVENT_SPELL_SHADOWBOLT:
me->CastSpell(me, SPELL_SHADOWBOLT_VOLLEY, false);
events.RepeatEvent(urand(9700, 20000));
break;
case EVENT_SPELL_BANISH:
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 30, false))
me->CastSpell(target, SPELL_BANISH, false);
events.RepeatEvent(urand(17000, 28000));
break;
case EVENT_SUMMON_TRAVELER:
spawnVoidTraveler();
count++;
events.RepeatEvent(counterVoidSpawns(count));
break;
case EVENT_SPELL_DRAWSHADOWS:
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
events.Update(diff);
switch (events.ExecuteEvent())
{
case EVENT_SPELL_SHADOWBOLT:
DoCastAOE(SPELL_SHADOWBOLT_VOLLEY);
events.RepeatEvent(urand(9700, 20000));
break;
case EVENT_SPELL_BANISH:
DoCastRandomTarget(SPELL_BANISH, 0, 30.0f, true);
events.RepeatEvent(urand(17000, 28000));
break;
case EVENT_SUMMON_TRAVELER:
spawnVoidTraveler();
count++;
events.RepeatEvent(counterVoidSpawns(count));
break;
case EVENT_SPELL_DRAWSHADOWS:
{
DoCastSelf(SPELL_DRAW_SHADOWS, true);
Map* map = me->GetMap();
Map::PlayerList const& PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
{
me->CastSpell(me, SPELL_DRAW_SHADOWS, true);
Map* map = me->GetMap();
Map::PlayerList const& PlayerList = map->GetPlayers();
for (Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
if (Player* player = i->GetSource())
if (player->IsAlive() && !player->HasAura(SPELL_BANISH))
player->TeleportTo(me->GetMapId(), VorpilPosition[0], VorpilPosition[1], VorpilPosition[2], 0, TELE_TO_NOT_LEAVE_COMBAT);
me->NearTeleportTo(VorpilPosition[0], VorpilPosition[1], VorpilPosition[2], 0.0f);
events.ScheduleEvent(EVENT_SPELL_RAIN_OF_FIRE, 1000);
events.RepeatEvent(urand(36400, 44950));
break;
if (Player* player = i->GetSource())
{
if (player->IsAlive() && !player->HasAura(SPELL_BANISH))
{
player->TeleportTo(me->GetMapId(), VorpilPosition[0], VorpilPosition[1], VorpilPosition[2], 0, TELE_TO_NOT_LEAVE_COMBAT);
}
}
}
case EVENT_SPELL_RAIN_OF_FIRE:
me->CastSpell(me, DUNGEON_MODE(SPELL_RAIN_OF_FIRE_N, SPELL_RAIN_OF_FIRE_H));
events.DelayEvents(6000);
me->NearTeleportTo(VorpilPosition[0], VorpilPosition[1], VorpilPosition[2], 0.0f);
events.ScheduleEvent(EVENT_SPELL_RAIN_OF_FIRE, 1000);
events.RepeatEvent(urand(36400, 44950));
break;
}
DoMeleeAttackIfReady();
}
case EVENT_SPELL_RAIN_OF_FIRE:
DoCastSelf(DUNGEON_MODE(SPELL_RAIN_OF_FIRE_N, SPELL_RAIN_OF_FIRE_H));
events.DelayEvents(6000);
break;
}
};
DoMeleeAttackIfReady();
}
};
class npc_voidtraveler : public CreatureScript
struct npc_voidtraveler : public ScriptedAI
{
public:
npc_voidtraveler() : CreatureScript("npc_voidtraveler") { }
npc_voidtraveler(Creature* creature) : ScriptedAI(creature) {}
CreatureAI* GetAI(Creature* creature) const override
ObjectGuid VorpilGUID;
uint32 moveTimer;
bool sacrificed;
void Reset() override
{
return GetShadowLabyrinthAI<npc_voidtravelerAI>(creature);
moveTimer = 1000;
sacrificed = false;
}
struct npc_voidtravelerAI : public ScriptedAI
void SetGUID(ObjectGuid guid, int32) override
{
npc_voidtravelerAI(Creature* creature) : ScriptedAI(creature)
{
moveTimer = 1000;
sacrificed = false;
}
VorpilGUID = guid;
}
ObjectGuid VorpilGUID;
uint32 moveTimer;
bool sacrificed;
void SetGUID(ObjectGuid guid, int32) override
void UpdateAI(uint32 diff) override
{
moveTimer += diff;
if (moveTimer >= 1000)
{
VorpilGUID = guid;
}
void UpdateAI(uint32 diff) override
{
moveTimer += diff;
if (moveTimer >= 1000)
moveTimer = 0;
Creature* Vorpil = ObjectAccessor::GetCreature(*me, VorpilGUID);
if (!Vorpil)
{
moveTimer = 0;
Creature* Vorpil = ObjectAccessor::GetCreature(*me, VorpilGUID);
if (!Vorpil)
{
me->DespawnOrUnsummon();
return;
}
me->GetMotionMaster()->MoveFollow(Vorpil, 0.0f, 0.0f);
me->DespawnOrUnsummon();
return;
}
me->GetMotionMaster()->MoveFollow(Vorpil, 0.0f, 0.0f);
if (sacrificed)
{
me->AddAura(DUNGEON_MODE(SPELL_EMPOWERING_SHADOWS_N, SPELL_EMPOWERING_SHADOWS_H), Vorpil);
Vorpil->ModifyHealth(int32(Vorpil->CountPctFromMaxHealth(4)));
me->CastSpell(me, SPELL_SHADOW_NOVA, true);
me->KillSelf();
return;
}
if (sacrificed)
{
Vorpil->AddAura(DUNGEON_MODE(SPELL_EMPOWERING_SHADOWS_N, SPELL_EMPOWERING_SHADOWS_H), Vorpil);
Vorpil->ModifyHealth(int32(Vorpil->CountPctFromMaxHealth(4)));
DoCastAOE(SPELL_SHADOW_NOVA, true);
me->KillSelf();
return;
}
if (me->IsWithinDist(Vorpil, 3.0f))
{
me->CastSpell(me, SPELL_SACRIFICE, false);
sacrificed = true;
moveTimer = 500;
}
if (me->IsWithinDist(Vorpil, 3.0f))
{
DoCastSelf(SPELL_SACRIFICE);
sacrificed = true;
moveTimer = 500;
}
}
};
}
};
void AddSC_boss_grandmaster_vorpil()
{
new boss_grandmaster_vorpil();
new npc_voidtraveler();
RegisterShadowLabyrinthCreatureAI(boss_grandmaster_vorpil);
RegisterShadowLabyrinthCreatureAI(npc_voidtraveler);
}

View File

@@ -68,7 +68,7 @@ public:
break;
case SCREAMING_HALL_DOOR:
m_uiScreamingHallDoorGUID = go->GetGUID();
if (m_auiEncounter[DATA_GRANDMASTERVORPILEVENT] == DONE)
if (m_auiEncounter[DATA_GRANDMASTER_VORPIL_EVENT] == DONE)
go->SetGoState(GO_STATE_ACTIVE);
break;
}
@@ -116,7 +116,7 @@ public:
m_auiEncounter[type] = uiData;
break;
case DATA_GRANDMASTERVORPILEVENT:
case DATA_GRANDMASTER_VORPIL_EVENT:
if (uiData == DONE)
DoUseDoorOrButton(m_uiScreamingHallDoorGUID);
m_auiEncounter[type] = uiData;

View File

@@ -30,10 +30,11 @@ enum slData
TYPE_RITUALISTS = 0,
TYPE_HELLMAW = 1,
DATA_BLACKHEARTTHEINCITEREVENT = 2,
DATA_GRANDMASTERVORPILEVENT = 3,
DATA_MURMUR = 4,
DATA_MURMUREVENT = 5,
MAX_ENCOUNTER = 6
DATA_GRANDMASTER_VORPIL = 3,
DATA_GRANDMASTER_VORPIL_EVENT = 4,
DATA_MURMUR = 5,
DATA_MURMUREVENT = 6,
MAX_ENCOUNTER = 7
};
enum slNPCandGO

View File

@@ -625,19 +625,19 @@ class spell_item_feast : public SpellScript
{
case SPELL_GREAT_FEAST:
if (BroadcastText const* bct = sObjectMgr->GetBroadcastText(GREAT_FEAST_BROADCAST_TEXT_ID_PREPARE))
player->TextEmote(bct->GetText(loc_idx, player->getGender()).c_str(), player);
player->TextEmote(bct->GetText(loc_idx, player->getGender()), player);
break;
case SPELL_FISH_FEAST:
if (BroadcastText const* bct = sObjectMgr->GetBroadcastText(FISH_FEAST_BROADCAST_TEXT_ID_PREPARE))
player->TextEmote(bct->GetText(loc_idx, player->getGender()).c_str(), player);
player->TextEmote(bct->GetText(loc_idx, player->getGender()), player);
break;
case SPELL_SMALL_FEAST:
if (BroadcastText const* bct = sObjectMgr->GetBroadcastText(SMALL_FEAST_BROADCAST_TEXT_ID_PREPARE))
player->TextEmote(bct->GetText(loc_idx, player->getGender()).c_str(), player);
player->TextEmote(bct->GetText(loc_idx, player->getGender()), player);
break;
case SPELL_GIGANTIC_FEAST:
if (BroadcastText const* bct = sObjectMgr->GetBroadcastText(GIGANTIC_FEAST_BROADCAST_TEXT_ID_PREPARE))
player->TextEmote(bct->GetText(loc_idx, player->getGender()).c_str(), player);
player->TextEmote(bct->GetText(loc_idx, player->getGender()), player);
break;
}
}