From ba6fc095da6c5d3ab985ba1f5057361cf67ee3a4 Mon Sep 17 00:00:00 2001 From: Skjalf <47818697+Nyeriah@users.noreply.github.com> Date: Sun, 21 Aug 2022 17:30:40 -0300 Subject: [PATCH] fix(Scripts/RuinsOfAhnQiraj): Enable Ayamiss gravity when landing (#12819) fix(Scripts/RuinsOfAhnQiraj): Disable Ayamiss gravity when landing --- src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp index 0b9744204..752af287f 100644 --- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp +++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_ayamiss.cpp @@ -116,6 +116,7 @@ struct boss_ayamiss : public BossAI else if (type == WAYPOINT_MOTION_TYPE && id == POINT_GROUND) { SetCombatMovement(true); + me->SetDisableGravity(false); me->m_Events.AddEventAtOffset([this]() {