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https://github.com/mod-playerbots/azerothcore-wotlk.git
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refactor(Collision): update some methods to UpperCamelCase (#6486)
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@@ -45,7 +45,7 @@ namespace VMAP
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uint32 GetFileSize();
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bool writeToFile(FILE* wf);
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static bool readFromFile(FILE* rf, WmoLiquid*& liquid);
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void getPosInfo(uint32& tilesX, uint32& tilesY, G3D::Vector3& corner) const;
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void GetPosInfo(uint32& tilesX, uint32& tilesY, G3D::Vector3& corner) const;
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private:
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WmoLiquid() { }
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uint32 iTilesX{0}; //!< number of tiles in x direction, each
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@@ -78,7 +78,7 @@ namespace VMAP
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[[nodiscard]] const G3D::AABox& GetBound() const { return iBound; }
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[[nodiscard]] uint32 GetMogpFlags() const { return iMogpFlags; }
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[[nodiscard]] uint32 GetWmoID() const { return iGroupWMOID; }
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void getMeshData(std::vector<G3D::Vector3>& outVertices, std::vector<MeshTriangle>& outTriangles, WmoLiquid*& liquid);
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void GetMeshData(std::vector<G3D::Vector3>& outVertices, std::vector<MeshTriangle>& outTriangles, WmoLiquid*& liquid);
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protected:
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G3D::AABox iBound;
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uint32 iMogpFlags{0};// 0x8 outdor; 0x2000 indoor
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@@ -102,7 +102,7 @@ namespace VMAP
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bool GetLocationInfo(const G3D::Vector3& p, const G3D::Vector3& down, float& dist, LocationInfo& info) const;
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bool writeFile(const std::string& filename);
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bool readFile(const std::string& filename);
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void getGroupModels(std::vector<GroupModel>& outGroupModels);
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void GetGroupModels(std::vector<GroupModel>& outGroupModels);
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protected:
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uint32 RootWMOID{0};
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std::vector<GroupModel> groupModels;
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