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refactor(Collision): update some methods to UpperCamelCase (#6486)
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@@ -41,7 +41,7 @@ namespace VMAP
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bool operator==(const ModelSpawn& other) const { return ID == other.ID; }
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//uint32 hashCode() const { return ID; }
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// temp?
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[[nodiscard]] const G3D::AABox& getBounds() const { return iBound; }
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[[nodiscard]] const G3D::AABox& GetBounds() const { return iBound; }
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static bool readFromFile(FILE* rf, ModelSpawn& spawn);
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static bool writeToFile(FILE* rw, const ModelSpawn& spawn);
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