chore(Scripts/DK): Move CheckCast to spell_dk_raise_ally script (#17221)

* chore(Scripts/Spell): Move CheckCast to spell_dk_raise_ally script

* Update spell_dk.cpp

* Update spell_dk.cpp
This commit is contained in:
Kitzunu
2023-09-17 03:05:10 +02:00
committed by GitHub
parent acc1303c94
commit b84596fcab
2 changed files with 13 additions and 17 deletions

View File

@@ -6088,23 +6088,6 @@ SpellCastResult Spell::CheckCast(bool strict)
// for effects of spells that have only one target
switch (m_spellInfo->Effects[i].Effect)
{
case SPELL_EFFECT_DUMMY:
{
if (m_spellInfo->SpellFamilyName == SPELLFAMILY_DEATHKNIGHT)
{
// Raise Ally
if( m_spellInfo->Id == 61999 )
{
Unit* target = m_targets.GetUnitTarget();
if (!target)
return SPELL_FAILED_BAD_TARGETS;
if (target->IsAlive()) // not discovered attributeEx5?
return SPELL_FAILED_TARGET_NOT_DEAD;
}
}
break;
}
case SPELL_EFFECT_LEARN_SPELL:
{
if (m_caster->GetTypeId() != TYPEID_PLAYER)