From b82857748ee7043aaf669f8d5d90610a3e942eec Mon Sep 17 00:00:00 2001 From: Teknishun7 <89323351+Teknishun7@users.noreply.github.com> Date: Mon, 22 Sep 2025 14:04:50 -0400 Subject: [PATCH] fix(Scripts/SMV): Infernal attacker respawn (#23001) --- src/server/scripts/Outland/zone_shadowmoon_valley.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp index c7fe208f5..3e78e17db 100644 --- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp @@ -144,7 +144,7 @@ public: void SummonInfernal() { - Creature* infernal = me->SummonCreature(NPC_INFERNAL_ATTACKER, me->GetPositionX(), me->GetPositionY(), ground + 0.05f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 60000); + Creature* infernal = me->SummonCreature(NPC_INFERNAL_ATTACKER, me->GetPositionX(), me->GetPositionY(), ground + 0.05f, 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0); infernalGUID = infernal->GetGUID(); }