feat(Core/Misc): change how Position struct is retrieved (#9017)

Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bc changes by return a Position object instead of accepting a Position parameter by reference.

Cherry pick of 2585e799f9
This commit is contained in:
sschepens
2021-11-10 19:43:00 -03:00
committed by GitHub
parent d31d8279ca
commit b7f8083915
36 changed files with 68 additions and 133 deletions

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@@ -2171,8 +2171,7 @@ class spell_q12308_escape_from_silverbrook_summon_worgen : public SpellScript
float dist = GetSpellInfo()->Effects[EFFECT_0].CalcRadius(GetCaster());
float angle = frand(0.75f, 1.25f) * M_PI;
Position pos;
GetCaster()->GetNearPosition(pos, dist, angle);
Position pos = GetCaster()->GetNearPosition(dist, angle);
dest.Relocate(pos);
}