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https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-21 12:47:07 +00:00
feat(Core/Misc): change how Position struct is retrieved (#9017)
Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bc changes by return a Position object instead of accepting a Position parameter by reference.
Cherry pick of 2585e799f9
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@@ -62,8 +62,7 @@ public:
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bool Execute(uint64 /*time*/, uint32 /*diff*/) override
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{
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_me->SetReactState(REACT_PASSIVE);
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Position movePos;
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_me->GetRandomPoint(OrcsRunawayPosition, 10.0f, movePos);
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Position movePos = _me->GetRandomPoint(OrcsRunawayPosition, 10.0f);
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_me->GetMotionMaster()->MovePoint(1, movePos);
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return true;
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}
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@@ -272,8 +272,7 @@ public:
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PreventHitDefaultEffect(effIndex);
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if (Unit* target = GetHitUnit())
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{
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Position pos;
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target->GetFirstCollisionPosition(pos, 5.0f, M_PI);
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Position pos = target->GetFirstCollisionPosition(5.0f, M_PI);
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GetCaster()->CastSpell(target, SPELL_GARROTE_DUMMY, true);
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GetCaster()->RemoveAurasDueToSpell(SPELL_VANISH);
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GetCaster()->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), target->GetOrientation());
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@@ -299,7 +299,7 @@ public:
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if ((me->GetMapId() == 532))
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{
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me->GetRandomNearPosition(pos, 40.0);
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pos = me->GetRandomNearPosition(40.0);
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}
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else
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{
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@@ -778,8 +778,7 @@ public:
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if (MoveTimer <= diff)
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{
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Position pos;
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me->GetRandomNearPosition(pos, 10);
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Position pos = me->GetRandomNearPosition(10);
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me->GetMotionMaster()->MovePoint(0, pos);
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MoveTimer = urand(3000, 5000);
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}
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@@ -318,8 +318,7 @@ public:
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// emerge cast tr false 66947
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case EVENT_SPAWN_WAVE_1:
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{
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Position spawnPos;
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c->GetPosition(&spawnPos);
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Position spawnPos = c->GetPosition();
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spawnPos.m_orientation = 5.80f;
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spawnPos.m_positionX += 5.0f * cos(4.5f);
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spawnPos.m_positionY += 5.0f * sin(4.5f);
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@@ -333,8 +332,7 @@ public:
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break;
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case EVENT_SPAWN_WAVE_2:
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{
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Position spawnPos;
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c->GetPosition(&spawnPos);
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Position spawnPos = c->GetPosition();
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spawnPos.m_orientation = 5.80f;
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spawnPos.m_positionX += 7.0f * cos(4.0f);
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spawnPos.m_positionY += 7.0f * sin(4.0f);
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@@ -349,8 +347,7 @@ public:
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break;
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case EVENT_SPAWN_WAVE_3:
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{
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Position spawnPos;
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c->GetPosition(&spawnPos);
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Position spawnPos = c->GetPosition();
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spawnPos.m_orientation = 5.80f;
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spawnPos.m_positionX += 8.0f * cos(4.0f);
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spawnPos.m_positionY += 8.0f * sin(4.0f);
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