mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-16 18:40:28 +00:00
Refactor(Core/Gossip): Replacing old macros with new (#1338)
* Correct support new macro
This commit is contained in:
@@ -39,7 +39,7 @@ class npc_natrualist_bite : public CreatureScript
|
||||
public:
|
||||
npc_natrualist_bite() : CreatureScript("npc_natrualist_bite") { }
|
||||
|
||||
bool OnGossipHello(Player* player, Creature* creature)
|
||||
bool OnGossipHello(Player* player, Creature* creature) override
|
||||
{
|
||||
uint32 menuId = creature->AI()->GetData(1) ? 7540 : 7520;
|
||||
player->PrepareGossipMenu(creature, menuId, false);
|
||||
@@ -47,10 +47,10 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 /*action*/)
|
||||
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 /*action*/) override
|
||||
{
|
||||
player->PlayerTalkClass->ClearMenus();
|
||||
player->CLOSE_GOSSIP_MENU();
|
||||
ClearGossipMenuFor(player);
|
||||
CloseGossipMenuFor(player);
|
||||
if (creature->AI()->GetData(1))
|
||||
{
|
||||
creature->CastSpell(player, SPELL_MARK_OF_BITE, true);
|
||||
@@ -84,7 +84,8 @@ public:
|
||||
}
|
||||
|
||||
uint8 _spoken;
|
||||
void MoveInLineOfSight(Unit* who)
|
||||
|
||||
void MoveInLineOfSight(Unit* who) override
|
||||
{
|
||||
if (!_spoken && !me->IsHostileTo(who))
|
||||
{
|
||||
@@ -93,11 +94,19 @@ public:
|
||||
}
|
||||
ScriptedAI::MoveInLineOfSight(who);
|
||||
}
|
||||
void EnterCombat(Unit*) { _spoken = 2; }
|
||||
uint32 GetData(uint32) const { return _spoken == 2; }
|
||||
|
||||
void EnterCombat(Unit*) override
|
||||
{
|
||||
_spoken = 2;
|
||||
}
|
||||
|
||||
uint32 GetData(uint32) const override
|
||||
{
|
||||
return _spoken == 2;
|
||||
}
|
||||
};
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_natrualist_biteAI (creature);
|
||||
}
|
||||
@@ -135,24 +144,24 @@ class npcs_ashyen_and_keleth : public CreatureScript
|
||||
public:
|
||||
npcs_ashyen_and_keleth() : CreatureScript("npcs_ashyen_and_keleth") { }
|
||||
|
||||
bool OnGossipHello(Player* player, Creature* creature)
|
||||
bool OnGossipHello(Player* player, Creature* creature) override
|
||||
{
|
||||
if (player->GetReputationRank(942) > REP_NEUTRAL)
|
||||
{
|
||||
if (creature->GetEntry() == NPC_ASHYEN)
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BLESS_ASH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
|
||||
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_ITEM_BLESS_ASH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
|
||||
|
||||
if (creature->GetEntry() == NPC_KELETH)
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BLESS_KEL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
|
||||
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_ITEM_BLESS_KEL, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
|
||||
}
|
||||
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
|
||||
SendGossipMenuFor(player, player->GetGossipTextId(creature), creature->GetGUID());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
|
||||
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
|
||||
{
|
||||
player->PlayerTalkClass->ClearMenus();
|
||||
ClearGossipMenuFor(player);
|
||||
if (action == GOSSIP_ACTION_INFO_DEF+1)
|
||||
{
|
||||
creature->setPowerType(POWER_MANA);
|
||||
@@ -214,7 +223,7 @@ public:
|
||||
creature->AI()->Talk(GOSSIP_REWARD_BLESS);
|
||||
}
|
||||
}
|
||||
player->CLOSE_GOSSIP_MENU();
|
||||
CloseGossipMenuFor(player);
|
||||
player->TalkedToCreature(creature->GetEntry(), creature->GetGUID());
|
||||
}
|
||||
return true;
|
||||
@@ -249,16 +258,16 @@ public:
|
||||
uint32 m_uiNormFaction;
|
||||
uint32 LightningBolt_Timer;
|
||||
|
||||
void Reset()
|
||||
void Reset() override
|
||||
{
|
||||
LightningBolt_Timer = 2000;
|
||||
if (me->getFaction() != m_uiNormFaction)
|
||||
me->setFaction(m_uiNormFaction);
|
||||
}
|
||||
|
||||
void EnterCombat(Unit* /*who*/) { }
|
||||
void EnterCombat(Unit* /*who*/) override { }
|
||||
|
||||
void UpdateAI(uint32 diff)
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
@@ -273,26 +282,26 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_cooshcooshAI(creature);
|
||||
}
|
||||
|
||||
bool OnGossipHello(Player* player, Creature* creature)
|
||||
bool OnGossipHello(Player* player, Creature* creature) override
|
||||
{
|
||||
if (player->GetQuestStatus(QUEST_CRACK_SKULLS) == QUEST_STATUS_INCOMPLETE)
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_COOSH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
|
||||
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_COOSH, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
|
||||
|
||||
player->SEND_GOSSIP_MENU(9441, creature->GetGUID());
|
||||
SendGossipMenuFor(player, 9441, creature->GetGUID());
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
|
||||
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
|
||||
{
|
||||
player->PlayerTalkClass->ClearMenus();
|
||||
ClearGossipMenuFor(player);
|
||||
if (action == GOSSIP_ACTION_INFO_DEF)
|
||||
{
|
||||
player->CLOSE_GOSSIP_MENU();
|
||||
CloseGossipMenuFor(player);
|
||||
creature->setFaction(FACTION_HOSTILE_CO);
|
||||
creature->AI()->AttackStart(player);
|
||||
}
|
||||
@@ -313,28 +322,28 @@ class npc_elder_kuruti : public CreatureScript
|
||||
public:
|
||||
npc_elder_kuruti() : CreatureScript("npc_elder_kuruti") { }
|
||||
|
||||
bool OnGossipHello(Player* player, Creature* creature)
|
||||
bool OnGossipHello(Player* player, Creature* creature) override
|
||||
{
|
||||
if (player->GetQuestStatus(9803) == QUEST_STATUS_INCOMPLETE)
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KUR1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
|
||||
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_ITEM_KUR1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
|
||||
|
||||
player->SEND_GOSSIP_MENU(9226, creature->GetGUID());
|
||||
SendGossipMenuFor(player, 9226, creature->GetGUID());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
|
||||
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
|
||||
{
|
||||
player->PlayerTalkClass->ClearMenus();
|
||||
ClearGossipMenuFor(player);
|
||||
switch (action)
|
||||
{
|
||||
case GOSSIP_ACTION_INFO_DEF:
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KUR2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
|
||||
player->SEND_GOSSIP_MENU(9227, creature->GetGUID());
|
||||
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_ITEM_KUR2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
|
||||
SendGossipMenuFor(player, 9227, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF + 1:
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KUR3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
|
||||
player->SEND_GOSSIP_MENU(9229, creature->GetGUID());
|
||||
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_ITEM_KUR3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
|
||||
SendGossipMenuFor(player, 9229, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_INFO_DEF + 2:
|
||||
{
|
||||
@@ -350,7 +359,7 @@ public:
|
||||
else
|
||||
player->SendEquipError(msg, NULL, NULL, itemId);
|
||||
}
|
||||
player->SEND_GOSSIP_MENU(9231, creature->GetGUID());
|
||||
SendGossipMenuFor(player, 9231, creature->GetGUID());
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -366,19 +375,19 @@ class npc_mortog_steamhead : public CreatureScript
|
||||
public:
|
||||
npc_mortog_steamhead() : CreatureScript("npc_mortog_steamhead") { }
|
||||
|
||||
bool OnGossipHello(Player* player, Creature* creature)
|
||||
bool OnGossipHello(Player* player, Creature* creature) override
|
||||
{
|
||||
if (creature->IsVendor() && player->GetReputationRank(942) == REP_EXALTED)
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
|
||||
AddGossipItemFor(player, GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
|
||||
|
||||
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
|
||||
SendGossipMenuFor(player, player->GetGossipTextId(creature), creature->GetGUID());
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
|
||||
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
|
||||
{
|
||||
player->PlayerTalkClass->ClearMenus();
|
||||
ClearGossipMenuFor(player);
|
||||
if (action == GOSSIP_ACTION_TRADE)
|
||||
player->GetSession()->SendListInventory(creature->GetGUID());
|
||||
return true;
|
||||
@@ -480,26 +489,26 @@ class npc_timothy_daniels : public CreatureScript
|
||||
public:
|
||||
npc_timothy_daniels() : CreatureScript("npc_timothy_daniels") { }
|
||||
|
||||
bool OnGossipHello(Player* player, Creature* creature)
|
||||
bool OnGossipHello(Player* player, Creature* creature) override
|
||||
{
|
||||
if (creature->IsQuestGiver())
|
||||
player->PrepareQuestMenu(creature->GetGUID());
|
||||
|
||||
if (creature->IsVendor())
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_POISONS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
|
||||
AddGossipItemFor(player, GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_POISONS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
|
||||
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TIMOTHY_DANIELS_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
|
||||
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
|
||||
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_TIMOTHY_DANIELS_ITEM1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
|
||||
SendGossipMenuFor(player, player->GetGossipTextId(creature), creature->GetGUID());
|
||||
return true;
|
||||
}
|
||||
|
||||
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
|
||||
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
|
||||
{
|
||||
player->PlayerTalkClass->ClearMenus();
|
||||
ClearGossipMenuFor(player);
|
||||
switch (action)
|
||||
{
|
||||
case GOSSIP_ACTION_INFO_DEF+1:
|
||||
player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TIMOTHY_DANIELS1, creature->GetGUID());
|
||||
SendGossipMenuFor(player, GOSSIP_TEXTID_TIMOTHY_DANIELS1, creature->GetGUID());
|
||||
break;
|
||||
case GOSSIP_ACTION_TRADE:
|
||||
player->GetSession()->SendListInventory(creature->GetGUID());
|
||||
|
||||
Reference in New Issue
Block a user