Refactor(Core/Gossip): Replacing old macros with new (#1338)

* Correct support new macro
This commit is contained in:
Kargatum
2019-03-25 21:10:57 +07:00
committed by GitHub
parent 4abe082190
commit b6cb9247ba
99 changed files with 2840 additions and 2775 deletions

View File

@@ -17,6 +17,7 @@
#include "SpellInfo.h"
#include "SpellScript.h"
#include "GossipDef.h"
#include "ScriptedGossip.h"
#include "CreatureAI.h"
#include "Player.h"
#include "WorldPacket.h"
@@ -765,7 +766,7 @@ bool ScriptMgr::OnQuestAccept(Player* player, Item* item, Quest const* quest)
#endif
GET_SCRIPT_RET(ItemScript, item->GetScriptId(), tmpscript, false);
player->PlayerTalkClass->ClearMenus();
ClearGossipMenuFor(player);
return tmpscript->OnQuestAccept(player, item, quest);
}
@@ -857,7 +858,7 @@ bool ScriptMgr::OnGossipHello(Player* player, Creature* creature)
return true;
#endif
GET_SCRIPT_RET(CreatureScript, creature->GetScriptId(), tmpscript, false);
player->PlayerTalkClass->ClearMenus();
ClearGossipMenuFor(player);
return tmpscript->OnGossipHello(player, creature);
}
@@ -893,7 +894,7 @@ bool ScriptMgr::OnQuestAccept(Player* player, Creature* creature, Quest const* q
ASSERT(quest);
GET_SCRIPT_RET(CreatureScript, creature->GetScriptId(), tmpscript, false);
player->PlayerTalkClass->ClearMenus();
ClearGossipMenuFor(player);
return tmpscript->OnQuestAccept(player, creature, quest);
}
@@ -904,7 +905,7 @@ bool ScriptMgr::OnQuestSelect(Player* player, Creature* creature, Quest const* q
ASSERT(quest);
GET_SCRIPT_RET(CreatureScript, creature->GetScriptId(), tmpscript, false);
player->PlayerTalkClass->ClearMenus();
ClearGossipMenuFor(player);
return tmpscript->OnQuestSelect(player, creature, quest);
}
@@ -915,7 +916,7 @@ bool ScriptMgr::OnQuestComplete(Player* player, Creature* creature, Quest const*
ASSERT(quest);
GET_SCRIPT_RET(CreatureScript, creature->GetScriptId(), tmpscript, false);
player->PlayerTalkClass->ClearMenus();
ClearGossipMenuFor(player);
return tmpscript->OnQuestComplete(player, creature, quest);
}
@@ -927,12 +928,12 @@ bool ScriptMgr::OnQuestReward(Player* player, Creature* creature, Quest const* q
#ifdef ELUNA
if (sEluna->OnQuestReward(player, creature, quest, opt))
{
player->PlayerTalkClass->ClearMenus();
ClearGossipMenuFor(player);
return false;
}
#endif
GET_SCRIPT_RET(CreatureScript, creature->GetScriptId(), tmpscript, false);
player->PlayerTalkClass->ClearMenus();
ClearGossipMenuFor(player);
return tmpscript->OnQuestReward(player, creature, quest, opt);
}
@@ -942,7 +943,7 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, Creature* creature)
ASSERT(creature);
GET_SCRIPT_RET(CreatureScript, creature->GetScriptId(), tmpscript, DIALOG_STATUS_SCRIPTED_NO_STATUS);
player->PlayerTalkClass->ClearMenus();
ClearGossipMenuFor(player);
return tmpscript->GetDialogStatus(player, creature);
}
@@ -980,7 +981,7 @@ bool ScriptMgr::OnGossipHello(Player* player, GameObject* go)
return true;
#endif
GET_SCRIPT_RET(GameObjectScript, go->GetScriptId(), tmpscript, false);
player->PlayerTalkClass->ClearMenus();
ClearGossipMenuFor(player);
return tmpscript->OnGossipHello(player, go);
}
@@ -1016,7 +1017,7 @@ bool ScriptMgr::OnQuestAccept(Player* player, GameObject* go, Quest const* quest
ASSERT(quest);
GET_SCRIPT_RET(GameObjectScript, go->GetScriptId(), tmpscript, false);
player->PlayerTalkClass->ClearMenus();
ClearGossipMenuFor(player);
return tmpscript->OnQuestAccept(player, go, quest);
}
@@ -1034,7 +1035,7 @@ bool ScriptMgr::OnQuestReward(Player* player, GameObject* go, Quest const* quest
return false;
#endif
GET_SCRIPT_RET(GameObjectScript, go->GetScriptId(), tmpscript, false);
player->PlayerTalkClass->ClearMenus();
ClearGossipMenuFor(player);
return tmpscript->OnQuestReward(player, go, quest, opt);
}
@@ -1044,7 +1045,7 @@ uint32 ScriptMgr::GetDialogStatus(Player* player, GameObject* go)
ASSERT(go);
GET_SCRIPT_RET(GameObjectScript, go->GetScriptId(), tmpscript, DIALOG_STATUS_SCRIPTED_NO_STATUS);
player->PlayerTalkClass->ClearMenus();
ClearGossipMenuFor(player);
return tmpscript->GetDialogStatus(player, go);
}