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feat(Scripts/Spells): Move to spell scripts - Brittle Armor & Mercurial Shield (#11116)
* . * Update SpellEffects.cpp
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@@ -3782,14 +3782,6 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
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{
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switch (m_spellInfo->Id)
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{
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// Brittle Armor - need remove one 24575 Brittle Armor aura
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case 24590:
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unitTarget->RemoveAuraFromStack(24575);
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return;
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// Mercurial Shield - need remove one 26464 Mercurial Shield aura
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case 26465:
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unitTarget->RemoveAuraFromStack(26464);
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return;
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// Shadow Flame (All script effects, not just end ones to prevent player from dodging the last triggered spell)
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case 22539:
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case 22972:
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