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fix(DB/SmartAI): prevent Vylestem Vine to be used multiple times (#6760)
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@@ -0,0 +1,10 @@
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INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1625515191527869300');
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UPDATE `gameobject_template` SET `AIName` = 'SmartGameObjectAI' WHERE `entry` = 178908;
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DELETE FROM `smart_scripts` WHERE (`source_type` = 1 AND `entryorguid` = 178908);
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(178908, 1, 0, 0, 8, 0, 100, 0, 21885, 0, 0, 0, 0, 12, 13696, 4, 30000, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 'Vylestem Vine - On Spellhit \'Heal Vylestem Vine\' - Summon Creature \'Noxxious Scion\''),
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(178908, 1, 1, 0, 8, 0, 100, 0, 21885, 0, 0, 0, 0, 12, 13696, 4, 30000, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Vylestem Vine - On Spellhit \'Heal Vylestem Vine\' - Summon Creature \'Noxxious Scion\''),
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(178908, 1, 2, 0, 8, 0, 100, 0, 21885, 0, 0, 0, 0, 12, 13696, 4, 30000, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Vylestem Vine - On Spellhit \'Heal Vylestem Vine\' - Summon Creature \'Noxxious Scion\''),
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(178908, 1, 3, 0, 8, 0, 100, 0, 21885, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Vylestem Vine - On Spellhit \'Heal Vylestem Vine\' - Set Lootstate Deactivated');
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