fix(DB/SmartAI): prevent Vylestem Vine to be used multiple times (#6760)

This commit is contained in:
Efymer
2021-07-07 17:55:23 +02:00
committed by GitHub
parent 0eb8a8ed53
commit b66314b67d

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@@ -0,0 +1,10 @@
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1625515191527869300');
UPDATE `gameobject_template` SET `AIName` = 'SmartGameObjectAI' WHERE `entry` = 178908;
DELETE FROM `smart_scripts` WHERE (`source_type` = 1 AND `entryorguid` = 178908);
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(178908, 1, 0, 0, 8, 0, 100, 0, 21885, 0, 0, 0, 0, 12, 13696, 4, 30000, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 'Vylestem Vine - On Spellhit \'Heal Vylestem Vine\' - Summon Creature \'Noxxious Scion\''),
(178908, 1, 1, 0, 8, 0, 100, 0, 21885, 0, 0, 0, 0, 12, 13696, 4, 30000, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Vylestem Vine - On Spellhit \'Heal Vylestem Vine\' - Summon Creature \'Noxxious Scion\''),
(178908, 1, 2, 0, 8, 0, 100, 0, 21885, 0, 0, 0, 0, 12, 13696, 4, 30000, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Vylestem Vine - On Spellhit \'Heal Vylestem Vine\' - Summon Creature \'Noxxious Scion\''),
(178908, 1, 3, 0, 8, 0, 100, 0, 21885, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Vylestem Vine - On Spellhit \'Heal Vylestem Vine\' - Set Lootstate Deactivated');