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fix(Core/Misc): all GCC warnings (#3457)
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@@ -30,10 +30,10 @@ void LfgPlayerData::SetState(LfgState state)
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m_Roles = 0;
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m_SelectedDungeons.clear();
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m_Comment = "";
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// No break on purpose
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[[fallthrough]];
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case LFG_STATE_DUNGEON:
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m_OldState = state;
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// No break on purpose
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[[fallthrough]];
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default:
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m_State = state;
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}
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