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fix(Core/Misc): all GCC warnings (#3457)
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@@ -197,6 +197,7 @@ void BattlegroundAV::HandleQuestComplete(uint32 questid, Player* player)
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case AV_QUEST_A_BOSS1:
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case AV_QUEST_H_BOSS1:
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m_Team_QuestStatus[teamId][4] += 9; //you can turn in 10 or 1 item..
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[[fallthrough]];
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case AV_QUEST_A_BOSS2:
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case AV_QUEST_H_BOSS2:
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m_Team_QuestStatus[teamId][4]++;
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