feat(Core/Unit): Add KillSelf overload (#14785)

Co-authored-by: jackpoz <giacomopoz@gmail.com>
This commit is contained in:
Skjalf
2023-01-28 17:57:23 -03:00
committed by GitHub
parent 6ae8ffa8e6
commit b4e3f1310b
28 changed files with 31 additions and 30 deletions

View File

@@ -640,7 +640,7 @@ struct npc_pet_gen_plump_turkey : public PassiveAI
{
if (type == EFFECT_MOTION_TYPE && id == 1)
{
Unit::Kill(me, me);
me->KillSelf();
me->AddAura(SPELL_TURKEY_STARTS_TO_BURN, me);
}
}