From b47b5d2c519ec4909f0b59fabfa2a4319117b94e Mon Sep 17 00:00:00 2001 From: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com> Date: Sun, 8 Sep 2024 20:44:09 -0400 Subject: [PATCH] fix(Core/AI): Initialize movement leash timer to five seconds. (#19898) Init. https: //github.com/vmangos/core/commit/c8510cbbd4dccbdac9900cc507910ef3ae0e6c43 Co-authored-by: ratkosrb <35845488+ratkosrb@users.noreply.github.com> --- .../Movement/MovementGenerators/TargetedMovementGenerator.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h index 4e7df89db..003e967d4 100644 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h @@ -39,7 +39,7 @@ class ChaseMovementGenerator : public MovementGeneratorMedium range = {}, Optional angle = {}) - : TargetedMovementGeneratorBase(target), i_leashExtensionTimer(0), i_path(nullptr), i_recheckDistance(0), i_recalculateTravel(true), _range(range), _angle(angle) {} + : TargetedMovementGeneratorBase(target), i_leashExtensionTimer(5000), i_path(nullptr), i_recheckDistance(0), i_recalculateTravel(true), _range(range), _angle(angle) {} ~ChaseMovementGenerator() { } MovementGeneratorType GetMovementGeneratorType() { return CHASE_MOTION_TYPE; }