fix(Scripts/ICC): gossip in boss Deathbringer Saurfang (#12381)

This commit is contained in:
Walter Pagani
2022-10-14 12:35:06 -03:00
committed by GitHub
parent 7ee14d44bf
commit b4419512a3
2 changed files with 16 additions and 4 deletions

View File

@@ -750,8 +750,8 @@ public:
InstanceScript* instance = creature->GetInstanceScript();
if (instance && instance->GetBossState(DATA_DEATHBRINGER_SAURFANG) != DONE && instance->GetBossState(DATA_DEATHBRINGER_SAURFANG) != IN_PROGRESS)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, "We are ready to go, High Overlord. The Lich King must fall!", 631, -ACTION_START_EVENT);
SendGossipMenuFor(player, DEFAULT_GOSSIP_MESSAGE, creature->GetGUID());
AddGossipItemFor(player, 10953, 0, GOSSIP_SENDER_INFO, -ACTION_START_EVENT);
SendGossipMenuFor(player, player->GetGossipTextId(10953, creature), creature->GetGUID());
}
return true;
@@ -964,8 +964,8 @@ public:
InstanceScript* instance = creature->GetInstanceScript();
if (instance && instance->GetBossState(DATA_DEATHBRINGER_SAURFANG) != DONE && instance->GetBossState(DATA_DEATHBRINGER_SAURFANG) != IN_PROGRESS)
{
AddGossipItemFor(player, 0, "Let it begin...", 631, -ACTION_START_EVENT + 1);
SendGossipMenuFor(player, DEFAULT_GOSSIP_MESSAGE, creature->GetGUID());
AddGossipItemFor(player, 10933, 0, GOSSIP_SENDER_INFO, -ACTION_START_EVENT + 1);
SendGossipMenuFor(player, player->GetGossipTextId(10933, creature), creature->GetGUID());
}
return true;