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Core/DB: Update all locales to actual TrinityCore (#1160)
* Core/Misc Update all locales table structure to simple system. Port from TrinityCore Co-Authored-By: Winfidonarleyan <dowlandtop@yandex.com> * Core/Db/Gossip Update structure gossip_menu and gossip_menu_action to actual TrinityCore * Core/DB Update Broadcast system to actual TC * Core/Mail: implement Quest Mail Sender * Core/Quest Split quest template locales
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@@ -165,7 +165,8 @@ void Quest::LoadQuestTemplateAddon(Field* fields)
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RequiredMinRepValue = fields[13].GetInt32();
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RequiredMaxRepValue = fields[14].GetInt32();
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StartItemCount = fields[15].GetUInt8();
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SpecialFlags = fields[16].GetUInt8();
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RewardMailSenderEntry = fields[16].GetUInt32();
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SpecialFlags = fields[17].GetUInt8();
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if (SpecialFlags & QUEST_SPECIAL_FLAGS_AUTO_ACCEPT)
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Flags |= QUEST_FLAGS_AUTO_ACCEPT;
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