Core/DB: Update all locales to actual TrinityCore (#1160)

* Core/Misc Update all locales table structure to simple system. Port from TrinityCore
Co-Authored-By: Winfidonarleyan <dowlandtop@yandex.com>
* Core/Db/Gossip Update structure gossip_menu and gossip_menu_action to actual TrinityCore
* Core/DB Update Broadcast system to actual TC
* Core/Mail: implement Quest Mail Sender
* Core/Quest Split quest template locales
This commit is contained in:
Kargatum
2019-01-13 05:56:06 +07:00
committed by Viste(Кирилл)
parent 76772e434d
commit b34bc28e5b
26 changed files with 59397 additions and 525 deletions

View File

@@ -75,23 +75,44 @@ void GossipMenu::AddMenuItem(uint32 menuId, uint32 menuItemId, uint32 sender, ui
for (GossipMenuItemsContainer::const_iterator itr = bounds.first; itr != bounds.second; ++itr)
{
/// Find the one with the given menu item id.
if (itr->second.OptionIndex != menuItemId)
if (itr->second.OptionID != menuItemId)
continue;
/// Store texts for localization.
std::string strOptionText = itr->second.OptionText;
std::string strBoxText = itr->second.BoxText;
std::string strOptionText, strBoxText;
BroadcastText const* optionBroadcastText = sObjectMgr->GetBroadcastText(itr->second.OptionBroadcastTextID);
BroadcastText const* boxBroadcastText = sObjectMgr->GetBroadcastText(itr->second.BoxBroadcastTextID);
/// OptionText
if (optionBroadcastText)
ObjectMgr::GetLocaleString(optionBroadcastText->MaleText, GetLocale(), strOptionText);
else
strOptionText = itr->second.OptionText;
/// BoxText
if (boxBroadcastText)
ObjectMgr::GetLocaleString(boxBroadcastText->MaleText, GetLocale(), strBoxText);
else
strBoxText = itr->second.BoxText;
/// Check need of localization.
if (GetLocale() != DEFAULT_LOCALE)
/// Find localizations from database.
if (GossipMenuItemsLocale const* no = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, menuItemId)))
{
if (!optionBroadcastText)
{
/// Translate texts if there are any.
ObjectMgr::GetLocaleString(no->OptionText, GetLocale(), strOptionText);
ObjectMgr::GetLocaleString(no->BoxText, GetLocale(), strBoxText);
/// Find localizations from database.
if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, menuItemId)))
ObjectMgr::GetLocaleString(gossipMenuLocale->OptionText, GetLocale(), strOptionText);
}
if (!boxBroadcastText)
{
/// Find localizations from database.
if (GossipMenuItemsLocale const* gossipMenuLocale = sObjectMgr->GetGossipMenuItemsLocale(MAKE_PAIR32(menuId, menuItemId)))
ObjectMgr::GetLocaleString(gossipMenuLocale->BoxText, GetLocale(), strBoxText);
}
}
/// Add menu item with existing method. Menu item id -1 is also used in ADD_GOSSIP_ITEM macro.
AddMenuItem(-1, itr->second.OptionIcon, strOptionText, sender, action, strBoxText, itr->second.BoxMoney, itr->second.BoxCoded);
}
@@ -588,23 +609,23 @@ void PlayerMenu::SendQuestQueryResponse(Quest const* quest) const
void PlayerMenu::SendQuestGiverOfferReward(Quest const* quest, uint64 npcGUID, bool enableNext) const
{
std::string questTitle = quest->GetTitle();
std::string questOfferRewardText = quest->GetOfferRewardText();
std::string RewardText = quest->GetOfferRewardText();
int32 locale = _session->GetSessionDbLocaleIndex();
if (locale >= 0)
{
if (QuestLocale const* localeData = sObjectMgr->GetQuestLocale(quest->GetQuestId()))
{
ObjectMgr::GetLocaleString(localeData->Title, locale, questTitle);
ObjectMgr::GetLocaleString(localeData->OfferRewardText, locale, questOfferRewardText);
}
if (QuestOfferRewardLocale const* questOfferRewardLocale = sObjectMgr->GetQuestOfferRewardLocale(quest->GetQuestId()))
ObjectMgr::GetLocaleString(questOfferRewardLocale->RewardText, locale, RewardText);
}
WorldPacket data(SMSG_QUESTGIVER_OFFER_REWARD, 400); // guess size
data << uint64(npcGUID);
data << uint32(quest->GetQuestId());
data << questTitle;
data << questOfferRewardText;
data << RewardText;
data << uint8(enableNext ? 1 : 0); // Auto Finish
data << uint32(quest->GetFlags()); // 3.3.3 questFlags
@@ -690,10 +711,10 @@ void PlayerMenu::SendQuestGiverRequestItems(Quest const* quest, uint64 npcGUID,
if (locale >= 0)
{
if (QuestLocale const* localeData = sObjectMgr->GetQuestLocale(quest->GetQuestId()))
{
ObjectMgr::GetLocaleString(localeData->Title, locale, questTitle);
ObjectMgr::GetLocaleString(localeData->RequestItemsText, locale, requestItemsText);
}
if (QuestRequestItemsLocale const* questRequestItemsLocale = sObjectMgr->GetQuestRequestItemsLocale(quest->GetQuestId()))
ObjectMgr::GetLocaleString(questRequestItemsLocale->CompletionText, locale, requestItemsText);
}
if (!quest->GetReqItemsCount() && canComplete)