Core/DB: Update all locales to actual TrinityCore (#1160)

* Core/Misc Update all locales table structure to simple system. Port from TrinityCore
Co-Authored-By: Winfidonarleyan <dowlandtop@yandex.com>
* Core/Db/Gossip Update structure gossip_menu and gossip_menu_action to actual TrinityCore
* Core/DB Update Broadcast system to actual TC
* Core/Mail: implement Quest Mail Sender
* Core/Quest Split quest template locales
This commit is contained in:
Kargatum
2019-01-13 05:56:06 +07:00
committed by Viste(Кирилл)
parent 76772e434d
commit b34bc28e5b
26 changed files with 59397 additions and 525 deletions

View File

@@ -59,7 +59,7 @@ std::vector<ChatCommand> const& ChatHandler::getCommandTable()
return commandTableCache;
}
std::string ChatHandler::PGetParseString(int32 entry, ...) const
std::string ChatHandler::PGetParseString(uint32 entry, ...) const
{
const char *format = GetTrinityString(entry);
char str[1024];
@@ -70,7 +70,7 @@ std::string ChatHandler::PGetParseString(int32 entry, ...) const
return std::string(str);
}
const char *ChatHandler::GetTrinityString(int32 entry) const
char const* ChatHandler::GetTrinityString(uint32 entry) const
{
return m_session->GetTrinityString(entry);
}
@@ -209,12 +209,12 @@ void ChatHandler::SendGlobalGMSysMessage(const char *str)
free(buf);
}
void ChatHandler::SendSysMessage(int32 entry)
void ChatHandler::SendSysMessage(uint32 entry)
{
SendSysMessage(GetTrinityString(entry));
}
void ChatHandler::PSendSysMessage(int32 entry, ...)
void ChatHandler::PSendSysMessage(uint32 entry, ...)
{
const char *format = GetTrinityString(entry);
va_list ap;
@@ -1217,7 +1217,7 @@ std::string ChatHandler::GetNameLink(Player* chr) const
return playerLink(chr->GetName());
}
const char *CliHandler::GetTrinityString(int32 entry) const
char const* CliHandler::GetTrinityString(uint32 entry) const
{
return sObjectMgr->GetTrinityStringForDBCLocale(entry);
}

View File

@@ -56,13 +56,13 @@ class ChatHandler
static char* LineFromMessage(char*& pos) { char* start = strtok(pos, "\n"); pos = NULL; return start; }
// function with different implementation for chat/console
virtual const char *GetTrinityString(int32 entry) const;
virtual void SendSysMessage(const char *str);
virtual char const* GetTrinityString(uint32 entry) const;
virtual void SendSysMessage(char const* str);
void SendSysMessage(int32 entry);
void PSendSysMessage(const char *format, ...) ATTR_PRINTF(2, 3);
void PSendSysMessage(int32 entry, ...);
std::string PGetParseString(int32 entry, ...) const;
void SendSysMessage(uint32 entry);
void PSendSysMessage(char const* format, ...) ATTR_PRINTF(2, 3);
void PSendSysMessage(uint32 entry, ...);
std::string PGetParseString(uint32 entry, ...) const;
bool ParseCommands(const char* text);
@@ -139,13 +139,13 @@ class CliHandler : public ChatHandler
explicit CliHandler(void* callbackArg, Print* zprint) : m_callbackArg(callbackArg), m_print(zprint) {}
// overwrite functions
const char *GetTrinityString(int32 entry) const;
bool isAvailable(ChatCommand const& cmd) const;
void SendSysMessage(const char *str);
std::string GetNameLink() const;
bool needReportToTarget(Player* chr) const;
LocaleConstant GetSessionDbcLocale() const;
int GetSessionDbLocaleIndex() const;
char const* GetTrinityString(uint32 entry) const override;
bool isAvailable(ChatCommand const& cmd) const override;
void SendSysMessage(const char *str) override;
std::string GetNameLink() const override;
bool needReportToTarget(Player* chr) const override;
LocaleConstant GetSessionDbcLocale() const override;
int GetSessionDbLocaleIndex() const override;
private:
void* m_callbackArg;