fix(Core/Auction): server returning wrong items (#7260)

Server Returning Wrong Items With Auction House Function Que

- Closes #7208
This commit is contained in:
Zenslash
2021-08-12 15:26:40 +03:00
committed by GitHub
parent 444383a585
commit b2d057a599

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@@ -588,7 +588,7 @@ bool AuctionHouseObject::BuildListAuctionItems(WorldPacket& data, Player* player
continue;
}
if (quality != 0xffffffff && proto->Quality != quality)
if (quality != 0xffffffff && proto->Quality < quality)
continue;
if (levelmin != 0x00 && (proto->RequiredLevel < levelmin || (levelmax != 0x00 && proto->RequiredLevel > levelmax)))