From d4f785d7054e0fe908f71e921fe5d3a7aaedea1f Mon Sep 17 00:00:00 2001 From: Kargatum Date: Mon, 18 Jun 2018 20:58:53 +0700 Subject: [PATCH] Fix typo in commit https://github.com/azerothcore/azerothcore-wotlk/commit/049386b93662ad62ea6f779ed5832865ffbde242 --- src/server/game/Battlegrounds/Battleground.cpp | 8 ++++---- src/server/game/Scripting/ScriptMgr.cpp | 16 ++++++++-------- src/server/game/Scripting/ScriptMgr.h | 16 ++++++++-------- 3 files changed, 20 insertions(+), 20 deletions(-) diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp index fdddb32dd..9ee97ac8f 100644 --- a/src/server/game/Battlegrounds/Battleground.cpp +++ b/src/server/game/Battlegrounds/Battleground.cpp @@ -282,7 +282,7 @@ void Battleground::Update(uint32 diff) PostUpdateImpl(diff); - sScriptMgr->OnBattlegroudUpdate(this, diff); + sScriptMgr->OnBattlegroundUpdate(this, diff); } inline void Battleground::_CheckSafePositions(uint32 diff) @@ -584,7 +584,7 @@ inline void Battleground::_ProcessJoin(uint32 diff) if (sWorld->getBoolConfig(CONFIG_BATTLEGROUND_QUEUE_ANNOUNCER_ENABLE)) sWorld->SendWorldText(LANG_BG_STARTED_ANNOUNCE_WORLD, GetName(), std::min(GetMinLevel(), (uint32)80), std::min(GetMaxLevel(), (uint32)80)); - sScriptMgr->OnBattlegroudStart(this); + sScriptMgr->OnBattlegroundStart(this); } } } @@ -978,7 +978,7 @@ void Battleground::EndBattleground(TeamId winnerTeamId) uint32 loser_kills = player->GetRandomWinner() ? BG_REWARD_LOSER_HONOR_LAST : BG_REWARD_LOSER_HONOR_FIRST; uint32 winner_arena = player->GetRandomWinner() ? BG_REWARD_WINNER_ARENA_LAST : BG_REWARD_WINNER_ARENA_FIRST; - sScriptMgr->OnBattlegroudEndReward(this, player, winnerTeamId); + sScriptMgr->OnBattlegroundEndReward(this, player, winnerTeamId); // Reward winner team if (bgTeamId == winnerTeamId) @@ -1259,7 +1259,7 @@ void Battleground::AddPlayer(Player* player) PlayerAddedToBGCheckIfBGIsRunning(player); AddOrSetPlayerToCorrectBgGroup(player, teamId); - sScriptMgr->OnBattlegroudAddPlayer(this, player); + sScriptMgr->OnBattlegroundAddPlayer(this, player); // Log #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) diff --git a/src/server/game/Scripting/ScriptMgr.cpp b/src/server/game/Scripting/ScriptMgr.cpp index ee261e1b1..2c5b752df 100644 --- a/src/server/game/Scripting/ScriptMgr.cpp +++ b/src/server/game/Scripting/ScriptMgr.cpp @@ -1964,24 +1964,24 @@ void ScriptMgr::OnAfterArenaRatingCalculation(Battleground *const bg, int32 &win } // BGScript -void ScriptMgr::OnBattlegroudStart(Battleground* bg) +void ScriptMgr::OnBattlegroundStart(Battleground* bg) { - FOREACH_SCRIPT(BGScript)->OnBattlegroudStart(bg); + FOREACH_SCRIPT(BGScript)->OnBattlegroundStart(bg); } -void ScriptMgr::OnBattlegroudEndReward(Battleground* bg, Player* player, TeamId winnerTeamId) +void ScriptMgr::OnBattlegroundEndReward(Battleground* bg, Player* player, TeamId winnerTeamId) { - FOREACH_SCRIPT(BGScript)->OnBattlegroudEndReward(bg, player, winnerTeamId); + FOREACH_SCRIPT(BGScript)->OnBattlegroundEndReward(bg, player, winnerTeamId); } -void ScriptMgr::OnBattlegroudUpdate(Battleground* bg, uint32 diff) +void ScriptMgr::OnBattlegroundUpdate(Battleground* bg, uint32 diff) { - FOREACH_SCRIPT(BGScript)->OnBattlegroudUpdate(bg, diff); + FOREACH_SCRIPT(BGScript)->OnBattlegroundUpdate(bg, diff); } -void ScriptMgr::OnBattlegroudAddPlayer(Battleground* bg, Player* player) +void ScriptMgr::OnBattlegroundAddPlayer(Battleground* bg, Player* player) { - FOREACH_SCRIPT(BGScript)->OnBattlegroudAddPlayer(bg, player); + FOREACH_SCRIPT(BGScript)->OnBattlegroundAddPlayer(bg, player); } AllMapScript::AllMapScript(const char* name) diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h index 6c03f0675..d3ac6c396 100644 --- a/src/server/game/Scripting/ScriptMgr.h +++ b/src/server/game/Scripting/ScriptMgr.h @@ -1048,16 +1048,16 @@ public: bool IsDatabaseBound() const { return false; } // Start Battlegroud - virtual void OnBattlegroudStart(Battleground* /*bg*/) { } + virtual void OnBattlegroundStart(Battleground* /*bg*/) { } // End Battleground - virtual void OnBattlegroudEndReward(Battleground* /*bg*/, Player* /*player*/, TeamId /*winnerTeamId*/) { } + virtual void OnBattlegroundEndReward(Battleground* /*bg*/, Player* /*player*/, TeamId /*winnerTeamId*/) { } // Update Battlegroud - virtual void OnBattlegroudUpdate(Battleground* /*bg*/, uint32 /*diff*/) { } + virtual void OnBattlegroundUpdate(Battleground* /*bg*/, uint32 /*diff*/) { } // Add Player in Battlegroud - virtual void OnBattlegroudAddPlayer(Battleground* /*bg*/, Player* /*player*/) { } + virtual void OnBattlegroundAddPlayer(Battleground* /*bg*/, Player* /*player*/) { } }; // this class can be used to be extended by Modules @@ -1381,10 +1381,10 @@ class ScriptMgr public: /* BGScript */ - void OnBattlegroudStart(Battleground* bg); - void OnBattlegroudEndReward(Battleground* bg, Player* player, TeamId winnerTeamId); - void OnBattlegroudUpdate(Battleground* bg, uint32 diff); - void OnBattlegroudAddPlayer(Battleground* bg, Player* player); + void OnBattlegroundStart(Battleground* bg); + void OnBattlegroundEndReward(Battleground* bg, Player* player, TeamId winnerTeamId); + void OnBattlegroundUpdate(Battleground* bg, uint32 diff); + void OnBattlegroundAddPlayer(Battleground* bg, Player* player); private: