mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-27 15:46:24 +00:00
feat(Core/Threading): replace ace threading (#4821)
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@@ -80,7 +80,7 @@ namespace MMAP
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return uint32(x << 16 | y);
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}
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ACE_RW_Thread_Mutex& MMapManager::GetMMapLock(uint32 mapId)
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std::shared_mutex& MMapManager::GetMMapLock(uint32 mapId)
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{
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Map* map = sMapMgr->FindBaseMap(mapId);
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if (!map)
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@@ -88,12 +88,13 @@ namespace MMAP
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sLog->outMisc("ZOMG! MoveMaps: BaseMap not found!");
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return this->MMapLock;
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}
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return map->GetMMapLock();
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}
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bool MMapManager::loadMap(uint32 mapId, int32 x, int32 y)
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{
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ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
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std::unique_lock<std::shared_mutex> guard(MMapManagerLock);
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// make sure the mmap is loaded and ready to load tiles
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if (!loadMapData(mapId))
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@@ -161,7 +162,7 @@ namespace MMAP
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dtStatus stat;
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{
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ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
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std::unique_lock<std::shared_mutex> guard(GetMMapLock(mapId));
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stat = mmap->navMesh->addTile(data, fileHeader.size, DT_TILE_FREE_DATA, 0, &tileRef);
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}
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@@ -188,7 +189,7 @@ namespace MMAP
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bool MMapManager::unloadMap(uint32 mapId, int32 x, int32 y)
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{
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ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
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std::unique_lock<std::shared_mutex> guard(MMapManagerLock);
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// check if we have this map loaded
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if (loadedMMaps.find(mapId) == loadedMMaps.end())
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@@ -217,7 +218,7 @@ namespace MMAP
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dtStatus status;
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{
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ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
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std::unique_lock<std::shared_mutex> guard(GetMMapLock(mapId));
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status = mmap->navMesh->removeTile(tileRef, nullptr, nullptr);
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}
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@@ -245,7 +246,7 @@ namespace MMAP
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bool MMapManager::unloadMap(uint32 mapId)
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{
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ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
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std::unique_lock<std::shared_mutex> guard(MMapManagerLock);
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if (loadedMMaps.find(mapId) == loadedMMaps.end())
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{
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@@ -265,7 +266,7 @@ namespace MMAP
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dtStatus status;
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{
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ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
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std::unique_lock<std::shared_mutex> guard(GetMMapLock(mapId));
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status = mmap->navMesh->removeTile(i->second, nullptr, nullptr);
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}
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@@ -291,7 +292,7 @@ namespace MMAP
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bool MMapManager::unloadMapInstance(uint32 mapId, uint32 instanceId)
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{
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ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
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std::unique_lock<std::shared_mutex> guard(MMapManagerLock);
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// check if we have this map loaded
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if (loadedMMaps.find(mapId) == loadedMMaps.end())
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@@ -325,9 +326,6 @@ namespace MMAP
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dtNavMesh const* MMapManager::GetNavMesh(uint32 mapId)
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{
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// pussywizard: moved to calling function
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//ACORE_READ_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
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if (loadedMMaps.find(mapId) == loadedMMaps.end())
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return nullptr;
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@@ -336,9 +334,6 @@ namespace MMAP
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dtNavMeshQuery const* MMapManager::GetNavMeshQuery(uint32 mapId, uint32 instanceId)
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{
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// pussywizard: moved to calling function
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//ACORE_READ_GUARD(ACE_RW_Thread_Mutex, MMapManagerLock);
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if (loadedMMaps.find(mapId) == loadedMMaps.end())
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return nullptr;
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@@ -346,7 +341,7 @@ namespace MMAP
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if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end())
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{
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// pussywizard: different instances of the same map shouldn't access this simultaneously
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ACORE_WRITE_GUARD(ACE_RW_Thread_Mutex, GetMMapLock(mapId));
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std::unique_lock<std::shared_mutex> guard(GetMMapLock(mapId));
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// check again after acquiring mutex
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if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end())
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{
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@@ -12,6 +12,7 @@
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#include "DetourExtended.h"
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#include "World.h"
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#include <unordered_map>
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#include <shared_mutex>
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// memory management
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inline void* dtCustomAlloc(size_t size, dtAllocHint /*hint*/)
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@@ -72,9 +73,9 @@ namespace MMAP
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uint32 getLoadedTilesCount() const { return loadedTiles; }
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uint32 getLoadedMapsCount() const { return loadedMMaps.size(); }
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ACE_RW_Thread_Mutex& GetMMapLock(uint32 mapId);
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ACE_RW_Thread_Mutex& GetMMapGeneralLock() { return MMapLock; } // pussywizard: in case a per-map mutex can't be found, should never happen
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ACE_RW_Thread_Mutex& GetManagerLock() { return MMapManagerLock; }
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std::shared_mutex& GetMMapLock(uint32 mapId);
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std::shared_mutex& GetMMapGeneralLock() { return MMapLock; } // pussywizard: in case a per-map mutex can't be found, should never happen
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std::shared_mutex& GetManagerLock() { return MMapManagerLock; }
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private:
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bool loadMapData(uint32 mapId);
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uint32 packTileID(int32 x, int32 y);
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@@ -82,9 +83,9 @@ namespace MMAP
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MMapDataSet loadedMMaps;
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uint32 loadedTiles;
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ACE_RW_Thread_Mutex MMapManagerLock;
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ACE_RW_Thread_Mutex MMapLock; // pussywizard: in case a per-map mutex can't be found, should never happen
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std::shared_mutex MMapManagerLock;
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std::shared_mutex MMapLock; // pussywizard: in case a per-map mutex can't be found, should never happen
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};
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}
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#endif
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#endif
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@@ -262,7 +262,7 @@ namespace VMAP
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WorldModel* VMapManager2::acquireModelInstance(const std::string& basepath, const std::string& filename)
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{
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//! Critical section, thread safe access to iLoadedModelFiles
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ACORE_GUARD(ACE_Thread_Mutex, LoadedModelFilesLock);
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std::lock_guard<std::mutex> guard(LoadedModelFilesLock);
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ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
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if (model == iLoadedModelFiles.end())
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@@ -287,7 +287,7 @@ namespace VMAP
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void VMapManager2::releaseModelInstance(const std::string& filename)
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{
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//! Critical section, thread safe access to iLoadedModelFiles
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ACORE_GUARD(ACE_Thread_Mutex, LoadedModelFilesLock);
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std::lock_guard<std::mutex> guard(LoadedModelFilesLock);
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ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
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if (model == iLoadedModelFiles.end())
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{
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@@ -20,7 +20,7 @@
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#include "IVMapManager.h"
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#include "Define.h"
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#include <ace/Thread_Mutex.h>
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#include <mutex>
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#include <unordered_map>
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//===========================================================
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@@ -72,7 +72,7 @@ namespace VMAP
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ModelFileMap iLoadedModelFiles;
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InstanceTreeMap iInstanceMapTrees;
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// Mutex for iLoadedModelFiles
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ACE_Thread_Mutex LoadedModelFilesLock;
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std::mutex LoadedModelFilesLock;
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bool _loadMap(uint32 mapId, const std::string& basePath, uint32 tileX, uint32 tileY);
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/* void _unloadMap(uint32 pMapId, uint32 x, uint32 y); */
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