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fix(Scripts/Karazhan): Chess Event. (#14736)
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@@ -2298,8 +2298,8 @@ public:
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void SetSeer(WorldObject* target) { m_seer = target; }
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void SetViewpoint(WorldObject* target, bool apply);
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[[nodiscard]] WorldObject* GetViewpoint() const;
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void StopCastingCharm();
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void StopCastingBindSight();
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void StopCastingCharm(Aura* except = nullptr);
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void StopCastingBindSight(Aura* except = nullptr);
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[[nodiscard]] uint32 GetSaveTimer() const { return m_nextSave; }
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void SetSaveTimer(uint32 timer) { m_nextSave = timer; }
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