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feat(Core/Scripting): Added new hook: OnInstanceIdRemoved. (#14670)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com> Co-authored-by: 55Honey <71938210+55Honey@users.noreply.github.com>
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@@ -1594,6 +1594,9 @@ public:
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// Called when checking if a player can see the creature loot
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virtual bool OnAllowedForPlayerLootCheck(Player const* /*player*/, ObjectGuid /*source*/) { return false; };
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// Called when instance id is removed from database (e.g. instance reset)
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virtual void OnInstanceIdRemoved(uint32 /*instanceId*/) { }
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};
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class BGScript : public ScriptObject
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@@ -2427,6 +2430,7 @@ public: /* GlobalScript */
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bool OnSpellHealingBonusTakenNegativeModifiers(Unit const* target, Unit const* caster, SpellInfo const* spellInfo, float& val);
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void OnLoadSpellCustomAttr(SpellInfo* spell);
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bool OnAllowedForPlayerLootCheck(Player const* player, ObjectGuid source);
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void OnInstanceIdRemoved(uint32 instanceId);
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public: /* Scheduled scripts */
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uint32 IncreaseScheduledScriptsCount() { return ++_scheduledScripts; }
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