feat(Core/Scripting): Added new hook: OnInstanceIdRemoved. (#14670)

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
Co-authored-by: 55Honey <71938210+55Honey@users.noreply.github.com>
This commit is contained in:
UltraNix
2023-02-04 23:56:20 +01:00
committed by GitHub
parent e581cd34ac
commit b1bc1c24e4
3 changed files with 21 additions and 0 deletions

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@@ -1594,6 +1594,9 @@ public:
// Called when checking if a player can see the creature loot
virtual bool OnAllowedForPlayerLootCheck(Player const* /*player*/, ObjectGuid /*source*/) { return false; };
// Called when instance id is removed from database (e.g. instance reset)
virtual void OnInstanceIdRemoved(uint32 /*instanceId*/) { }
};
class BGScript : public ScriptObject
@@ -2427,6 +2430,7 @@ public: /* GlobalScript */
bool OnSpellHealingBonusTakenNegativeModifiers(Unit const* target, Unit const* caster, SpellInfo const* spellInfo, float& val);
void OnLoadSpellCustomAttr(SpellInfo* spell);
bool OnAllowedForPlayerLootCheck(Player const* player, ObjectGuid source);
void OnInstanceIdRemoved(uint32 instanceId);
public: /* Scheduled scripts */
uint32 IncreaseScheduledScriptsCount() { return ++_scheduledScripts; }