feat(Core/Unit): Add SpellSchoolMask info to the DamageDealt() hook (#21411)

This commit is contained in:
Andrew
2025-02-12 08:16:02 -03:00
committed by GitHub
parent 3a41901154
commit b17d69b33c
8 changed files with 11 additions and 11 deletions

View File

@@ -630,7 +630,7 @@ public:
uint32 _timer;
bool _damaged, justSpawned;
void DamageDealt(Unit* /*victim*/, uint32& damage, DamageEffectType /*damageType*/) override
void DamageDealt(Unit* /*victim*/, uint32& damage, DamageEffectType /*damageType*/, SpellSchoolMask /*damageSchoolMask*/) override
{
if (damage > 0 && !_damaged && me->GetInstanceScript())
{