diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index e2cd312ee..a02fa01fb 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -648,6 +648,7 @@ void BossAI::UpdateAI(uint32 diff) } events.Update(diff); + scheduler.Update(diff); if (me->HasUnitState(UNIT_STATE_CASTING)) {