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https://github.com/mod-playerbots/azerothcore-wotlk.git
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Refactoring part 2 [W.I.P]
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@@ -1,157 +0,0 @@
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/*
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "TCSoap.h"
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#include "soapH.h"
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#include "soapStub.h"
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void TCSoapRunnable::run()
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{
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struct soap soap;
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soap_init(&soap);
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soap_set_imode(&soap, SOAP_C_UTFSTRING);
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soap_set_omode(&soap, SOAP_C_UTFSTRING);
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// check every 3 seconds if world ended
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soap.accept_timeout = 3;
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soap.recv_timeout = 5;
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soap.send_timeout = 5;
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if (!soap_valid_socket(soap_bind(&soap, _host.c_str(), _port, 100)))
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{
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sLog->outError("TCSoap: couldn't bind to %s:%d", _host.c_str(), _port);
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exit(-1);
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}
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sLog->outString("TCSoap: bound to http://%s:%d", _host.c_str(), _port);
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while (!World::IsStopped())
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{
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if (!soap_valid_socket(soap_accept(&soap)))
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continue; // ran into an accept timeout
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;//sLog->outDebug(LOG_FILTER_NETWORKIO, "TCSoap: accepted connection from IP=%d.%d.%d.%d", (int)(soap.ip>>24)&0xFF, (int)(soap.ip>>16)&0xFF, (int)(soap.ip>>8)&0xFF, (int)soap.ip&0xFF);
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struct soap* thread_soap = soap_copy(&soap);// make a safe copy
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ACE_Message_Block* mb = new ACE_Message_Block(sizeof(struct soap*));
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ACE_OS::memcpy(mb->wr_ptr(), &thread_soap, sizeof(struct soap*));
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process_message(mb);
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}
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soap_done(&soap);
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}
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void TCSoapRunnable::process_message(ACE_Message_Block* mb)
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{
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ACE_TRACE (ACE_TEXT ("SOAPWorkingThread::process_message"));
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struct soap* soap;
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ACE_OS::memcpy(&soap, mb->rd_ptr (), sizeof(struct soap*));
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mb->release();
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soap_serve(soap);
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soap_destroy(soap); // dealloc C++ data
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soap_end(soap); // dealloc data and clean up
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soap_done(soap); // detach soap struct
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free(soap);
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}
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/*
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Code used for generating stubs:
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int ns1__executeCommand(char* command, char** result);
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*/
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int ns1__executeCommand(soap* soap, char* command, char** result)
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{
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// security check
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if (!soap->userid || !soap->passwd)
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{
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;//sLog->outDebug(LOG_FILTER_NETWORKIO, "TCSoap: Client didn't provide login information");
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return 401;
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}
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uint32 accountId = AccountMgr::GetId(soap->userid);
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if (!accountId)
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{
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;//sLog->outDebug(LOG_FILTER_NETWORKIO, "TCSoap: Client used invalid username '%s'", soap->userid);
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return 401;
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}
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if (!AccountMgr::CheckPassword(accountId, soap->passwd))
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{
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;//sLog->outDebug(LOG_FILTER_NETWORKIO, "TCSoap: invalid password for account '%s'", soap->userid);
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return 401;
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}
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if (AccountMgr::GetSecurity(accountId) < SEC_ADMINISTRATOR)
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{
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;//sLog->outDebug(LOG_FILTER_NETWORKIO, "TCSoap: %s's gmlevel is too low", soap->userid);
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return 403;
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}
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if (!command || !*command)
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return soap_sender_fault(soap, "Command can not be empty", "The supplied command was an empty string");
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;//sLog->outDebug(LOG_FILTER_NETWORKIO, "TCSoap: got command '%s'", command);
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SOAPCommand connection;
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// commands are executed in the world thread. We have to wait for them to be completed
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{
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// CliCommandHolder will be deleted from world, accessing after queueing is NOT save
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CliCommandHolder* cmd = new CliCommandHolder(&connection, command, &SOAPCommand::print, &SOAPCommand::commandFinished);
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sWorld->QueueCliCommand(cmd);
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}
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// wait for callback to complete command
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int acc = connection.pendingCommands.acquire();
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if (acc)
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{
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sLog->outError("TCSoap: Error while acquiring lock, acc = %i, errno = %u", acc, errno);
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}
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// alright, command finished
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char* printBuffer = soap_strdup(soap, connection.m_printBuffer.c_str());
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if (connection.hasCommandSucceeded())
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{
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*result = printBuffer;
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return SOAP_OK;
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}
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else
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return soap_sender_fault(soap, printBuffer, printBuffer);
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}
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void SOAPCommand::commandFinished(void* soapconnection, bool success)
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{
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SOAPCommand* con = (SOAPCommand*)soapconnection;
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con->setCommandSuccess(success);
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con->pendingCommands.release();
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}
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////////////////////////////////////////////////////////////////////////////////
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//
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// Namespace Definition Table
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//
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////////////////////////////////////////////////////////////////////////////////
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struct Namespace namespaces[] =
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{ { "SOAP-ENV", "http://schemas.xmlsoap.org/soap/envelope/", NULL, NULL }, // must be first
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{ "SOAP-ENC", "http://schemas.xmlsoap.org/soap/encoding/", NULL, NULL }, // must be second
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{ "xsi", "http://www.w3.org/1999/XMLSchema-instance", "http://www.w3.org/*/XMLSchema-instance", NULL },
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{ "xsd", "http://www.w3.org/1999/XMLSchema", "http://www.w3.org/*/XMLSchema", NULL },
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{ "ns1", "urn:TC", NULL, NULL }, // "ns1" namespace prefix
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{ NULL, NULL, NULL, NULL }
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};
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