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Refactoring part 2 [W.I.P]
This commit is contained in:
@@ -1,28 +0,0 @@
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# Copyright (C)
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#
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# This file is free software; as a special exception the author gives
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# unlimited permission to copy and/or distribute it, with or without
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# modifications, as long as this notice is preserved.
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#
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# This program is distributed in the hope that it will be useful, but
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# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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set(scripts_STAT_SRCS
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${scripts_STAT_SRCS}
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Spells/spell_shaman.cpp
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Spells/spell_hunter.cpp
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Spells/spell_rogue.cpp
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Spells/spell_druid.cpp
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Spells/spell_dk.cpp
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Spells/spell_quest.cpp
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Spells/spell_warrior.cpp
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Spells/spell_generic.cpp
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Spells/spell_warlock.cpp
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Spells/spell_priest.cpp
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Spells/spell_mage.cpp
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Spells/spell_paladin.cpp
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Spells/spell_item.cpp
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)
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message(" -> Prepared: Spells")
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,832 +0,0 @@
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/*
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Scripts for spells with SPELLFAMILY_ROGUE and SPELLFAMILY_GENERIC spells used by rogue players.
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* Ordered alphabetically using scriptname.
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* Scriptnames of files in this file should be prefixed with "spell_rog_".
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*/
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#include "ScriptMgr.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "CellImpl.h"
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enum RogueSpells
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{
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SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK = 22482,
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SPELL_ROGUE_CHEAT_DEATH_COOLDOWN = 31231,
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SPELL_ROGUE_CHEATING_DEATH = 45182,
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SPELL_ROGUE_GLYPH_OF_PREPARATION = 56819,
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SPELL_ROGUE_KILLING_SPREE = 51690,
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SPELL_ROGUE_KILLING_SPREE_TELEPORT = 57840,
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SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG = 57841,
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SPELL_ROGUE_KILLING_SPREE_DMG_BUFF = 61851,
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SPELL_ROGUE_PREY_ON_THE_WEAK = 58670,
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SPELL_ROGUE_SHIV_TRIGGERED = 5940,
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SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST = 57933,
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SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC = 59628,
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};
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// Ours
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class spell_rog_savage_combat : public SpellScriptLoader
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{
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public:
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spell_rog_savage_combat() : SpellScriptLoader("spell_rog_savage_combat") { }
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class spell_rog_savage_combat_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_rog_savage_combat_AuraScript);
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void CalcPeriodic(AuraEffect const* /*effect*/, bool& isPeriodic, int32& amplitude)
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{
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isPeriodic = true;
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amplitude = 1000;
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}
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void Update(AuraEffect* auraEffect)
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{
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Unit::AuraApplicationMap const& auras = GetUnitOwner()->GetAppliedAuras();
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for (Unit::AuraApplicationMap::const_iterator itr = auras.begin(); itr != auras.end(); ++itr)
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if (itr->second->GetBase()->GetCasterGUID() == this->GetCasterGUID() && itr->second->GetBase()->GetSpellInfo()->Dispel == DISPEL_POISON)
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return;
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SetDuration(0);
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}
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void Register()
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{
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DoEffectCalcPeriodic += AuraEffectCalcPeriodicFn(spell_rog_savage_combat_AuraScript::CalcPeriodic, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
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OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_rog_savage_combat_AuraScript::Update, EFFECT_0, SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_rog_savage_combat_AuraScript();
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}
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};
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class spell_rog_combat_potency : public SpellScriptLoader
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{
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public:
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spell_rog_combat_potency() : SpellScriptLoader("spell_rog_combat_potency") { }
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class spell_rog_combat_potency_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_rog_combat_potency_AuraScript);
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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return eventInfo.GetTypeMask() & PROC_FLAG_DONE_MELEE_AUTO_ATTACK;
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}
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void Register()
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{
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DoCheckProc += AuraCheckProcFn(spell_rog_combat_potency_AuraScript::CheckProc);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_rog_combat_potency_AuraScript();
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}
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};
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// Theirs
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// 13877, 33735, (check 51211, 65956) - Blade Flurry
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class spell_rog_blade_flurry : public SpellScriptLoader
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{
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public:
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spell_rog_blade_flurry() : SpellScriptLoader("spell_rog_blade_flurry") { }
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class spell_rog_blade_flurry_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_rog_blade_flurry_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK))
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return false;
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return true;
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}
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bool Load()
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{
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_procTargetGUID = 0;
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return true;
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}
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bool CheckProc(ProcEventInfo& eventInfo)
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{
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Unit* _procTarget = eventInfo.GetActor()->SelectNearbyTarget(eventInfo.GetProcTarget());
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if (_procTarget)
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_procTargetGUID = _procTarget->GetGUID();
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return _procTarget;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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// Xinef: no _procTarget but checkproc passed??
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// Unit::CalculateAOEDamageReduction (this=0x0, damage=4118, schoolMask=1, caster=0x7ffdad089000)
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Unit* procTarget = ObjectAccessor::GetUnit(*GetTarget(), _procTargetGUID);
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if (procTarget && eventInfo.GetDamageInfo())
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{
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int32 damage = eventInfo.GetDamageInfo()->GetDamage();
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// Xinef: Include AOE Damage Reduction auras
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damage = procTarget->CalculateAOEDamageReduction(damage, SPELL_SCHOOL_MASK_NORMAL, GetTarget());
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CustomSpellValues values;
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values.AddSpellMod(SPELLVALUE_BASE_POINT0, damage);
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values.AddSpellMod(SPELLVALUE_FORCED_CRIT_RESULT, int32(eventInfo.GetHitMask() & PROC_EX_CRITICAL_HIT));
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GetTarget()->CastCustomSpell(SPELL_ROGUE_BLADE_FLURRY_EXTRA_ATTACK, values, procTarget, TRIGGERED_FULL_MASK, NULL, aurEff);
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}
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}
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void Register()
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{
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DoCheckProc += AuraCheckProcFn(spell_rog_blade_flurry_AuraScript::CheckProc);
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OnEffectProc += AuraEffectProcFn(spell_rog_blade_flurry_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE);
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}
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private:
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uint64 _procTargetGUID;
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_rog_blade_flurry_AuraScript();
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}
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};
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// -31228 - Cheat Death
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class spell_rog_cheat_death : public SpellScriptLoader
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{
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public:
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spell_rog_cheat_death() : SpellScriptLoader("spell_rog_cheat_death") { }
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class spell_rog_cheat_death_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_rog_cheat_death_AuraScript);
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uint32 absorbChance;
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bool Validate(SpellInfo const* /*spellInfo*/)
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN))
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return false;
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return true;
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}
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bool Load()
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{
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absorbChance = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
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return GetUnitOwner()->ToPlayer();
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}
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
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{
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// Set absorbtion amount to unlimited
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amount = -1;
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}
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void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
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{
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Player* target = GetTarget()->ToPlayer();
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if (dmgInfo.GetDamage() < target->GetHealth() || target->HasSpellCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN) || !roll_chance_i(absorbChance))
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return;
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target->CastSpell(target, SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, true);
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target->CastSpell(target, SPELL_ROGUE_CHEATING_DEATH, true);
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target->AddSpellCooldown(SPELL_ROGUE_CHEAT_DEATH_COOLDOWN, 0, MINUTE*IN_MILLISECONDS);
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uint32 health10 = target->CountPctFromMaxHealth(10);
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// hp > 10% - absorb hp till 10%
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if (target->GetHealth() > health10)
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absorbAmount = dmgInfo.GetDamage() - target->GetHealth() + health10;
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// hp lower than 10% - absorb everything
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else
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absorbAmount = dmgInfo.GetDamage();
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}
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void Register()
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_cheat_death_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
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OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_cheat_death_AuraScript::Absorb, EFFECT_0);
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}
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};
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AuraScript* GetAuraScript() const
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{
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return new spell_rog_cheat_death_AuraScript();
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}
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};
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// -2818 - Deadly Poison
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class spell_rog_deadly_poison : public SpellScriptLoader
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{
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public:
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spell_rog_deadly_poison() : SpellScriptLoader("spell_rog_deadly_poison") { }
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class spell_rog_deadly_poison_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_rog_deadly_poison_SpellScript);
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bool Load()
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{
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_stackAmount = 0;
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// at this point CastItem must already be initialized
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return GetCaster()->GetTypeId() == TYPEID_PLAYER && GetCastItem();
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}
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void HandleBeforeHit()
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{
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if (Unit* target = GetHitUnit())
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// Deadly Poison
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if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x10000, 0x80000, 0, GetCaster()->GetGUID()))
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_stackAmount = aurEff->GetBase()->GetStackAmount();
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}
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void HandleAfterHit()
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{
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if (_stackAmount < 5)
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return;
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Player* player = GetCaster()->ToPlayer();
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if (Unit* target = GetHitUnit())
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{
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Item* item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_MAINHAND);
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if (item == GetCastItem())
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item = player->GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND);
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if (!item)
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return;
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// item combat enchantments
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for (uint8 slot = 0; slot < MAX_ENCHANTMENT_SLOT; ++slot)
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{
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SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(item->GetEnchantmentId(EnchantmentSlot(slot)));
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if (!enchant)
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continue;
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for (uint8 s = 0; s < 3; ++s)
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{
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if (enchant->type[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
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continue;
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||||
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||||
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(enchant->spellid[s]);
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if (!spellInfo)
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{
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sLog->outError("Player::CastItemCombatSpell Enchant %i, player (Name: %s, GUID: %u) cast unknown spell %i", enchant->ID, player->GetName().c_str(), player->GetGUIDLow(), enchant->spellid[s]);
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continue;
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}
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|
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// Proc only rogue poisons
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if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE || spellInfo->Dispel != DISPEL_POISON)
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continue;
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// Do not reproc deadly
|
||||
if (spellInfo->SpellFamilyFlags.IsEqual(0x10000, 0x80000, 0))
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continue;
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if (spellInfo->IsPositive())
|
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player->CastSpell(player, enchant->spellid[s], true, item);
|
||||
else
|
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player->CastSpell(target, enchant->spellid[s], true, item);
|
||||
}
|
||||
}
|
||||
}
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}
|
||||
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||||
void Register()
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||||
{
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BeforeHit += SpellHitFn(spell_rog_deadly_poison_SpellScript::HandleBeforeHit);
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AfterHit += SpellHitFn(spell_rog_deadly_poison_SpellScript::HandleAfterHit);
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||||
}
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||||
|
||||
uint8 _stackAmount;
|
||||
};
|
||||
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||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_rog_deadly_poison_SpellScript();
|
||||
}
|
||||
};
|
||||
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||||
// 51690 - Killing Spree
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||||
#define KillingSpreeScriptName "spell_rog_killing_spree"
|
||||
class spell_rog_killing_spree : public SpellScriptLoader
|
||||
{
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||||
public:
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||||
spell_rog_killing_spree() : SpellScriptLoader(KillingSpreeScriptName) { }
|
||||
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||||
class spell_rog_killing_spree_SpellScript : public SpellScript
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||||
{
|
||||
PrepareSpellScript(spell_rog_killing_spree_SpellScript);
|
||||
|
||||
SpellCastResult CheckCast()
|
||||
{
|
||||
// Kologarn area, Killing Spree should not work
|
||||
if (GetCaster()->GetMapId() == 603 /*Ulduar*/ && GetCaster()->GetDistance2d(1766.936f, -24.748f) < 50.0f)
|
||||
return SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW;
|
||||
return SPELL_CAST_OK;
|
||||
}
|
||||
|
||||
void FilterTargets(std::list<WorldObject*>& targets)
|
||||
{
|
||||
if (targets.empty() || GetCaster()->GetVehicleBase() || GetCaster()->HasUnitState(UNIT_STATE_ROOT))
|
||||
FinishCast(SPELL_FAILED_OUT_OF_RANGE);
|
||||
else
|
||||
{
|
||||
// Added attribute not breaking stealth, removes auras here
|
||||
GetCaster()->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_CAST);
|
||||
GetCaster()->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_SPELL_ATTACK);
|
||||
}
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
if (Aura* aura = GetCaster()->GetAura(SPELL_ROGUE_KILLING_SPREE))
|
||||
{
|
||||
if (spell_rog_killing_spree_AuraScript* script = dynamic_cast<spell_rog_killing_spree_AuraScript*>(aura->GetScriptByName(KillingSpreeScriptName)))
|
||||
script->AddTarget(GetHitUnit());
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnCheckCast += SpellCheckCastFn(spell_rog_killing_spree_SpellScript::CheckCast);
|
||||
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_rog_killing_spree_SpellScript::FilterTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ENEMY);
|
||||
OnEffectHitTarget += SpellEffectFn(spell_rog_killing_spree_SpellScript::HandleDummy, EFFECT_1, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_rog_killing_spree_SpellScript();
|
||||
}
|
||||
|
||||
class spell_rog_killing_spree_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_rog_killing_spree_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_TELEPORT)
|
||||
|| !sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG)
|
||||
|| !sSpellMgr->GetSpellInfo(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
GetTarget()->CastSpell(GetTarget(), SPELL_ROGUE_KILLING_SPREE_DMG_BUFF, true);
|
||||
}
|
||||
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
while (!_targets.empty())
|
||||
{
|
||||
uint64 guid = Trinity::Containers::SelectRandomContainerElement(_targets);
|
||||
if (Unit* target = ObjectAccessor::GetUnit(*GetTarget(), guid))
|
||||
{
|
||||
// xinef: target may be no longer valid
|
||||
if (!GetTarget()->IsValidAttackTarget(target))
|
||||
{
|
||||
_targets.remove(guid);
|
||||
continue;
|
||||
}
|
||||
|
||||
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_TELEPORT, true);
|
||||
|
||||
// xinef: ensure fast coordinates switch, dont wait for client to send opcode
|
||||
WorldLocation const& dest = GetTarget()->ToPlayer()->GetTeleportDest();
|
||||
GetTarget()->ToPlayer()->UpdatePosition(dest, true);
|
||||
|
||||
GetTarget()->CastSpell(target, SPELL_ROGUE_KILLING_SPREE_WEAPON_DMG, TriggerCastFlags(TRIGGERED_FULL_MASK&~TRIGGERED_DONT_REPORT_CAST_ERROR));
|
||||
break;
|
||||
}
|
||||
else
|
||||
_targets.remove(guid);
|
||||
}
|
||||
}
|
||||
|
||||
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
GetTarget()->RemoveAurasDueToSpell(SPELL_ROGUE_KILLING_SPREE_DMG_BUFF);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectApply += AuraEffectApplyFn(spell_rog_killing_spree_AuraScript::HandleApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_killing_spree_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_killing_spree_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
|
||||
public:
|
||||
void AddTarget(Unit* target)
|
||||
{
|
||||
_targets.push_back(target->GetGUID());
|
||||
}
|
||||
|
||||
private:
|
||||
std::list<uint64> _targets;
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_rog_killing_spree_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// -31130 - Nerves of Steel
|
||||
class spell_rog_nerves_of_steel : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_nerves_of_steel() : SpellScriptLoader("spell_rog_nerves_of_steel") { }
|
||||
|
||||
class spell_rog_nerves_of_steel_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_rog_nerves_of_steel_AuraScript);
|
||||
|
||||
uint32 absorbPct;
|
||||
|
||||
bool Load()
|
||||
{
|
||||
absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
|
||||
return true;
|
||||
}
|
||||
|
||||
void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
|
||||
{
|
||||
// Set absorbtion amount to unlimited
|
||||
amount = -1;
|
||||
}
|
||||
|
||||
void Absorb(AuraEffect* /*aurEff*/, DamageInfo & dmgInfo, uint32 & absorbAmount)
|
||||
{
|
||||
// reduces all damage taken while stun or fear
|
||||
if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING) || (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)))
|
||||
absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_nerves_of_steel_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
|
||||
OnEffectAbsorb += AuraEffectAbsorbFn(spell_rog_nerves_of_steel_AuraScript::Absorb, EFFECT_0);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_rog_nerves_of_steel_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 14185 - Preparation
|
||||
class spell_rog_preparation : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_preparation() : SpellScriptLoader("spell_rog_preparation") { }
|
||||
|
||||
class spell_rog_preparation_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_rog_preparation_SpellScript);
|
||||
|
||||
bool Load()
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_GLYPH_OF_PREPARATION))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Player* caster = GetCaster()->ToPlayer();
|
||||
//immediately finishes the cooldown on certain Rogue abilities
|
||||
|
||||
bool hasGlyph = caster->HasAura(SPELL_ROGUE_GLYPH_OF_PREPARATION);
|
||||
PlayerSpellMap const& spellMap = caster->GetSpellMap();
|
||||
for (PlayerSpellMap::const_iterator itr = spellMap.begin(); itr != spellMap.end(); ++itr)
|
||||
{
|
||||
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first);
|
||||
if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE)
|
||||
{
|
||||
if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_COLDB_SHADOWSTEP || // Cold Blood, Shadowstep
|
||||
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_VAN_EVAS_SPRINT) // Vanish, Evasion, Sprint
|
||||
{
|
||||
SpellCooldowns::iterator citr = caster->GetSpellCooldownMap().find(spellInfo->Id);
|
||||
if (citr != caster->GetSpellCooldownMap().end() && citr->second.needSendToClient)
|
||||
caster->RemoveSpellCooldown(spellInfo->Id, true);
|
||||
else
|
||||
caster->RemoveSpellCooldown(spellInfo->Id, false);
|
||||
}
|
||||
else if (hasGlyph)
|
||||
{
|
||||
if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_DISMANTLE || // Dismantle
|
||||
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_KICK || // Kick
|
||||
(spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG_ROGUE_BLADE_FLURRY && // Blade Flurry
|
||||
spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_BLADE_FLURRY))
|
||||
{
|
||||
SpellCooldowns::iterator citr = caster->GetSpellCooldownMap().find(spellInfo->Id);
|
||||
if (citr != caster->GetSpellCooldownMap().end() && citr->second.needSendToClient)
|
||||
caster->RemoveSpellCooldown(spellInfo->Id, true);
|
||||
else
|
||||
caster->RemoveSpellCooldown(spellInfo->Id, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_rog_preparation_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_rog_preparation_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// -51685 - Prey on the Weak
|
||||
class spell_rog_prey_on_the_weak : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_prey_on_the_weak() : SpellScriptLoader("spell_rog_prey_on_the_weak") { }
|
||||
|
||||
class spell_rog_prey_on_the_weak_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_rog_prey_on_the_weak_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_PREY_ON_THE_WEAK))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
|
||||
{
|
||||
Unit* target = GetTarget();
|
||||
Unit* victim = target->GetVictim();
|
||||
if (!victim && target->GetTypeId() == TYPEID_PLAYER)
|
||||
victim = target->ToPlayer()->GetSelectedUnit();
|
||||
|
||||
if (victim && (target->GetHealthPct() > victim->GetHealthPct()))
|
||||
{
|
||||
if (!target->HasAura(SPELL_ROGUE_PREY_ON_THE_WEAK))
|
||||
{
|
||||
int32 bp = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
|
||||
target->CastCustomSpell(target, SPELL_ROGUE_PREY_ON_THE_WEAK, &bp, 0, 0, true);
|
||||
}
|
||||
}
|
||||
else
|
||||
target->RemoveAurasDueToSpell(SPELL_ROGUE_PREY_ON_THE_WEAK);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectPeriodic += AuraEffectPeriodicFn(spell_rog_prey_on_the_weak_AuraScript::HandleEffectPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_rog_prey_on_the_weak_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// -1943 - Rupture
|
||||
class spell_rog_rupture : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_rupture() : SpellScriptLoader("spell_rog_rupture") { }
|
||||
|
||||
class spell_rog_rupture_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_rog_rupture_AuraScript);
|
||||
|
||||
bool Load()
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
return caster && caster->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& canBeRecalculated)
|
||||
{
|
||||
if (Unit* caster = GetCaster())
|
||||
{
|
||||
canBeRecalculated = false;
|
||||
|
||||
float const attackpowerPerCombo[6] =
|
||||
{
|
||||
0.0f,
|
||||
0.015f, // 1 point: ${($m1 + $b1*1 + 0.015 * $AP) * 4} damage over 8 secs
|
||||
0.024f, // 2 points: ${($m1 + $b1*2 + 0.024 * $AP) * 5} damage over 10 secs
|
||||
0.03f, // 3 points: ${($m1 + $b1*3 + 0.03 * $AP) * 6} damage over 12 secs
|
||||
0.03428571f, // 4 points: ${($m1 + $b1*4 + 0.03428571 * $AP) * 7} damage over 14 secs
|
||||
0.0375f // 5 points: ${($m1 + $b1*5 + 0.0375 * $AP) * 8} damage over 16 secs
|
||||
};
|
||||
|
||||
uint8 cp = caster->ToPlayer()->GetComboPoints();
|
||||
if (cp > 5)
|
||||
cp = 5;
|
||||
|
||||
amount += int32(caster->GetTotalAttackPowerValue(BASE_ATTACK) * attackpowerPerCombo[cp]);
|
||||
}
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_rog_rupture_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_PERIODIC_DAMAGE);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_rog_rupture_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 5938 - Shiv
|
||||
class spell_rog_shiv : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_shiv() : SpellScriptLoader("spell_rog_shiv") { }
|
||||
|
||||
class spell_rog_shiv_SpellScript : public SpellScript
|
||||
{
|
||||
PrepareSpellScript(spell_rog_shiv_SpellScript);
|
||||
|
||||
bool Load()
|
||||
{
|
||||
return GetCaster()->GetTypeId() == TYPEID_PLAYER;
|
||||
}
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_SHIV_TRIGGERED))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void HandleDummy(SpellEffIndex /*effIndex*/)
|
||||
{
|
||||
Unit* caster = GetCaster();
|
||||
if (Unit* unitTarget = GetHitUnit())
|
||||
caster->CastSpell(unitTarget, SPELL_ROGUE_SHIV_TRIGGERED, true);
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
OnEffectHitTarget += SpellEffectFn(spell_rog_shiv_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
|
||||
}
|
||||
};
|
||||
|
||||
SpellScript* GetSpellScript() const
|
||||
{
|
||||
return new spell_rog_shiv_SpellScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 57934 - Tricks of the Trade
|
||||
class spell_rog_tricks_of_the_trade : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_tricks_of_the_trade() : SpellScriptLoader("spell_rog_tricks_of_the_trade") { }
|
||||
|
||||
class spell_rog_tricks_of_the_trade_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_rog_tricks_of_the_trade_AuraScript);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/)
|
||||
{
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST))
|
||||
return false;
|
||||
if (!sSpellMgr->GetSpellInfo(SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Load()
|
||||
{
|
||||
_redirectTarget = NULL;
|
||||
return true;
|
||||
}
|
||||
|
||||
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
if (GetTargetApplication()->GetRemoveMode() != AURA_REMOVE_BY_DEFAULT)
|
||||
GetTarget()->ResetRedirectThreat();
|
||||
}
|
||||
|
||||
bool CheckProc(ProcEventInfo& /*eventInfo*/)
|
||||
{
|
||||
_redirectTarget = GetTarget()->GetRedirectThreatTarget();
|
||||
return _redirectTarget;
|
||||
}
|
||||
|
||||
void HandleProc(AuraEffect const* /*aurEff*/, ProcEventInfo& /*eventInfo*/)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
|
||||
Unit* target = GetTarget();
|
||||
target->CastSpell(_redirectTarget, SPELL_ROGUE_TRICKS_OF_THE_TRADE_DMG_BOOST, true);
|
||||
target->CastSpell(target, SPELL_ROGUE_TRICKS_OF_THE_TRADE_PROC, true);
|
||||
Remove(AURA_REMOVE_BY_DEFAULT); // maybe handle by proc charges
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_AuraScript::OnRemove, EFFECT_1, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
DoCheckProc += AuraCheckProcFn(spell_rog_tricks_of_the_trade_AuraScript::CheckProc);
|
||||
OnEffectProc += AuraEffectProcFn(spell_rog_tricks_of_the_trade_AuraScript::HandleProc, EFFECT_1, SPELL_AURA_DUMMY);
|
||||
}
|
||||
|
||||
private:
|
||||
Unit* _redirectTarget;
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_rog_tricks_of_the_trade_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
// 59628 - Tricks of the Trade (Proc)
|
||||
class spell_rog_tricks_of_the_trade_proc : public SpellScriptLoader
|
||||
{
|
||||
public:
|
||||
spell_rog_tricks_of_the_trade_proc() : SpellScriptLoader("spell_rog_tricks_of_the_trade_proc") { }
|
||||
|
||||
class spell_rog_tricks_of_the_trade_proc_AuraScript : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_rog_tricks_of_the_trade_proc_AuraScript);
|
||||
|
||||
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
|
||||
{
|
||||
GetTarget()->ResetRedirectThreat();
|
||||
}
|
||||
|
||||
void Register()
|
||||
{
|
||||
AfterEffectRemove += AuraEffectRemoveFn(spell_rog_tricks_of_the_trade_proc_AuraScript::HandleRemove, EFFECT_0, SPELL_AURA_DUMMY, AURA_EFFECT_HANDLE_REAL);
|
||||
}
|
||||
};
|
||||
|
||||
AuraScript* GetAuraScript() const
|
||||
{
|
||||
return new spell_rog_tricks_of_the_trade_proc_AuraScript();
|
||||
}
|
||||
};
|
||||
|
||||
void AddSC_rogue_spell_scripts()
|
||||
{
|
||||
// Ours
|
||||
new spell_rog_savage_combat();
|
||||
new spell_rog_combat_potency();
|
||||
|
||||
// Theirs
|
||||
new spell_rog_blade_flurry();
|
||||
new spell_rog_cheat_death();
|
||||
new spell_rog_deadly_poison();
|
||||
new spell_rog_killing_spree();
|
||||
new spell_rog_nerves_of_steel();
|
||||
new spell_rog_preparation();
|
||||
new spell_rog_prey_on_the_weak();
|
||||
new spell_rog_rupture();
|
||||
new spell_rog_shiv();
|
||||
new spell_rog_tricks_of_the_trade();
|
||||
new spell_rog_tricks_of_the_trade_proc();
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user