Refactoring part 2 [W.I.P]

This commit is contained in:
Yehonal
2016-08-12 00:46:43 +02:00
parent a73ad5cd6e
commit b0c8eceb08
504 changed files with 19 additions and 35 deletions

View File

@@ -1,43 +0,0 @@
#ifndef _MAP_UPDATER_H_INCLUDED
#define _MAP_UPDATER_H_INCLUDED
#include <ace/Thread_Mutex.h>
#include <ace/Condition_Thread_Mutex.h>
#include "DelayExecutor.h"
#include "World.h"
class Map;
class MapUpdater
{
public:
MapUpdater();
virtual ~MapUpdater();
friend class MapUpdateRequest;
friend class LFGUpdateRequest;
int schedule_update(Map& map, ACE_UINT32 diff, ACE_UINT32 s_diff);
int schedule_lfg_update(ACE_UINT32 diff);
int wait();
int activate(size_t num_threads);
int deactivate();
bool activated();
private:
DelayExecutor m_executor;
ACE_Thread_Mutex m_mutex;
ACE_Condition_Thread_Mutex m_condition;
size_t pending_requests;
void update_finished();
};
#endif //_MAP_UPDATER_H_INCLUDED