mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-24 06:06:23 +00:00
Refactoring part 2 [W.I.P]
This commit is contained in:
@@ -1,182 +0,0 @@
|
||||
/*
|
||||
* Copyright (C)
|
||||
* Copyright (C)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "Totem.h"
|
||||
#include "Log.h"
|
||||
#include "Group.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Opcodes.h"
|
||||
#include "Player.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SpellMgr.h"
|
||||
#include "SpellInfo.h"
|
||||
#include "WorldPacket.h"
|
||||
|
||||
Totem::Totem(SummonPropertiesEntry const* properties, uint64 owner) : Minion(properties, owner, false)
|
||||
{
|
||||
m_unitTypeMask |= UNIT_MASK_TOTEM;
|
||||
m_duration = 0;
|
||||
m_type = TOTEM_PASSIVE;
|
||||
}
|
||||
|
||||
void Totem::Update(uint32 time)
|
||||
{
|
||||
if (!GetOwner()->IsAlive() || !IsAlive())
|
||||
{
|
||||
UnSummon(); // remove self
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_duration <= time)
|
||||
{
|
||||
UnSummon(); // remove self
|
||||
return;
|
||||
}
|
||||
else
|
||||
m_duration -= time;
|
||||
|
||||
Creature::Update(time);
|
||||
}
|
||||
|
||||
void Totem::InitStats(uint32 duration)
|
||||
{
|
||||
// client requires SMSG_TOTEM_CREATED to be sent before adding to world and before removing old totem
|
||||
// Xinef: Set level for Unit totems
|
||||
if (Unit* owner = ObjectAccessor::FindUnit(m_owner))
|
||||
{
|
||||
if (owner->GetTypeId() == TYPEID_PLAYER && m_Properties->Slot >= SUMMON_SLOT_TOTEM && m_Properties->Slot < MAX_TOTEM_SLOT)
|
||||
{
|
||||
WorldPacket data(SMSG_TOTEM_CREATED, 1 + 8 + 4 + 4);
|
||||
data << uint8(m_Properties->Slot - 1);
|
||||
data << uint64(GetGUID());
|
||||
data << uint32(duration);
|
||||
data << uint32(GetUInt32Value(UNIT_CREATED_BY_SPELL));
|
||||
owner->ToPlayer()->SendDirectMessage(&data);
|
||||
|
||||
// set display id depending on caster's race
|
||||
SetDisplayId(owner->GetModelForTotem(PlayerTotemType(m_Properties->Id)));
|
||||
}
|
||||
|
||||
SetLevel(owner->getLevel());
|
||||
}
|
||||
|
||||
Minion::InitStats(duration);
|
||||
|
||||
// Get spell cast by totem
|
||||
if (SpellInfo const* totemSpell = sSpellMgr->GetSpellInfo(GetSpell()))
|
||||
if (totemSpell->CalcCastTime()) // If spell has cast time -> its an active totem
|
||||
m_type = TOTEM_ACTIVE;
|
||||
|
||||
|
||||
m_duration = duration;
|
||||
}
|
||||
|
||||
void Totem::InitSummon()
|
||||
{
|
||||
if (m_type == TOTEM_PASSIVE && GetSpell())
|
||||
CastSpell(this, GetSpell(), true);
|
||||
|
||||
// Some totems can have both instant effect and passive spell
|
||||
if(GetSpell(1))
|
||||
CastSpell(this, GetSpell(1), true);
|
||||
|
||||
// xinef: this is better than the script, 100% sure to work
|
||||
if(GetEntry() == SENTRY_TOTEM_ENTRY)
|
||||
{
|
||||
SetReactState(REACT_AGGRESSIVE);
|
||||
GetOwner()->CastSpell(this, 6277, true);
|
||||
}
|
||||
|
||||
this->GetMotionMaster()->MoveFall();
|
||||
}
|
||||
|
||||
void Totem::UnSummon(uint32 msTime)
|
||||
{
|
||||
if (msTime)
|
||||
{
|
||||
m_Events.AddEvent(new ForcedUnsummonDelayEvent(*this), m_Events.CalculateTime(msTime));
|
||||
return;
|
||||
}
|
||||
|
||||
CombatStop();
|
||||
RemoveAurasDueToSpell(GetSpell(), GetGUID());
|
||||
|
||||
Unit *m_owner = GetOwner();
|
||||
// clear owner's totem slot
|
||||
for (uint8 i = SUMMON_SLOT_TOTEM; i < MAX_TOTEM_SLOT; ++i)
|
||||
{
|
||||
if (m_owner->m_SummonSlot[i] == GetGUID())
|
||||
{
|
||||
m_owner->m_SummonSlot[i] = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
m_owner->RemoveAurasDueToSpell(GetSpell(), GetGUID());
|
||||
|
||||
// Remove Sentry Totem Aura
|
||||
if (GetEntry() == SENTRY_TOTEM_ENTRY)
|
||||
m_owner->RemoveAurasDueToSpell(SENTRY_TOTEM_SPELLID);
|
||||
|
||||
//remove aura all party members too
|
||||
if (Player* owner = m_owner->ToPlayer())
|
||||
{
|
||||
owner->SendAutoRepeatCancel(this);
|
||||
|
||||
if (SpellInfo const* spell = sSpellMgr->GetSpellInfo(GetUInt32Value(UNIT_CREATED_BY_SPELL)))
|
||||
owner->SendCooldownEvent(spell, 0, NULL, false);
|
||||
|
||||
if (Group* group = owner->GetGroup())
|
||||
{
|
||||
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
|
||||
{
|
||||
Player* target = itr->GetSource();
|
||||
if (target && target->IsInMap(owner) && group->SameSubGroup(owner, target))
|
||||
target->RemoveAurasDueToSpell(GetSpell(), GetGUID());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AddObjectToRemoveList();
|
||||
}
|
||||
|
||||
bool Totem::IsImmunedToSpellEffect(SpellInfo const* spellInfo, uint32 index) const
|
||||
{
|
||||
// xinef: immune to all positive spells, except of stoneclaw totem absorb and sentry totem bind sight
|
||||
// totems positive spells have unit_caster target
|
||||
if (spellInfo->Effects[index].Effect != SPELL_EFFECT_DUMMY &&
|
||||
spellInfo->Effects[index].Effect != SPELL_EFFECT_SCRIPT_EFFECT &&
|
||||
spellInfo->IsPositive() && spellInfo->Effects[index].TargetA.GetTarget() != TARGET_UNIT_CASTER &&
|
||||
spellInfo->Effects[index].TargetA.GetCheckType() != TARGET_CHECK_ENTRY && spellInfo->Id != 55277 && spellInfo->Id != 6277)
|
||||
return true;
|
||||
|
||||
switch (spellInfo->Effects[index].ApplyAuraName)
|
||||
{
|
||||
// i think its wrong (xinef)
|
||||
//case SPELL_AURA_PERIODIC_LEECH:
|
||||
case SPELL_AURA_PERIODIC_DAMAGE:
|
||||
case SPELL_AURA_PERIODIC_DAMAGE_PERCENT:
|
||||
case SPELL_AURA_MOD_FEAR:
|
||||
case SPELL_AURA_TRANSFORM:
|
||||
return true;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return Creature::IsImmunedToSpellEffect(spellInfo, index);
|
||||
}
|
||||
Reference in New Issue
Block a user