mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-17 10:55:43 +00:00
Refactoring part 2 [W.I.P]
This commit is contained in:
@@ -1,71 +0,0 @@
|
||||
/*
|
||||
* Copyright (C)
|
||||
* Copyright (C)
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it
|
||||
* under the terms of the GNU General Public License as published by the
|
||||
* Free Software Foundation; either version 2 of the License, or (at your
|
||||
* option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
|
||||
* more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef AZEROTHCORE_DYNAMICOBJECT_H
|
||||
#define AZEROTHCORE_DYNAMICOBJECT_H
|
||||
|
||||
#include "Object.h"
|
||||
|
||||
class Unit;
|
||||
class Aura;
|
||||
class SpellInfo;
|
||||
|
||||
enum DynamicObjectType
|
||||
{
|
||||
DYNAMIC_OBJECT_PORTAL = 0x0, // unused
|
||||
DYNAMIC_OBJECT_AREA_SPELL = 0x1,
|
||||
DYNAMIC_OBJECT_FARSIGHT_FOCUS = 0x2,
|
||||
};
|
||||
|
||||
class DynamicObject : public WorldObject, public GridObject<DynamicObject>, public MovableMapObject
|
||||
{
|
||||
public:
|
||||
DynamicObject(bool isWorldObject);
|
||||
~DynamicObject();
|
||||
|
||||
void AddToWorld();
|
||||
void RemoveFromWorld();
|
||||
|
||||
void CleanupsBeforeDelete(bool finalCleanup = true);
|
||||
|
||||
bool CreateDynamicObject(uint32 guidlow, Unit* caster, uint32 spellId, Position const& pos, float radius, DynamicObjectType type);
|
||||
void Update(uint32 p_time);
|
||||
void Remove();
|
||||
void SetDuration(int32 newDuration);
|
||||
int32 GetDuration() const;
|
||||
void Delay(int32 delaytime);
|
||||
void SetAura(Aura* aura);
|
||||
void RemoveAura();
|
||||
void SetCasterViewpoint();
|
||||
void RemoveCasterViewpoint();
|
||||
Unit* GetCaster() const { return _caster; }
|
||||
void BindToCaster();
|
||||
void UnbindFromCaster();
|
||||
uint32 GetSpellId() const { return GetUInt32Value(DYNAMICOBJECT_SPELLID); }
|
||||
uint64 GetCasterGUID() const { return GetUInt64Value(DYNAMICOBJECT_CASTER); }
|
||||
float GetRadius() const { return GetFloatValue(DYNAMICOBJECT_RADIUS); }
|
||||
bool IsViewpoint() const { return _isViewpoint; }
|
||||
|
||||
protected:
|
||||
Aura* _aura;
|
||||
Aura* _removedAura;
|
||||
Unit* _caster;
|
||||
int32 _duration; // for non-aura dynobjects
|
||||
bool _isViewpoint;
|
||||
};
|
||||
#endif
|
||||
Reference in New Issue
Block a user