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https://github.com/mod-playerbots/azerothcore-wotlk.git
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Refactoring part 2 [W.I.P]
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@@ -1,291 +0,0 @@
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/*
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* Copyright (C)
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <ace/OS_NS_string.h>
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#include <ace/INET_Addr.h>
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#include <ace/SString.h>
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#include "RealmSocket.h"
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#include "Log.h"
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RealmSocket::Session::Session(void) { }
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RealmSocket::Session::~Session(void) { }
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RealmSocket::RealmSocket(void) :
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input_buffer_(4096), session_(NULL),
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_remoteAddress(), _remotePort(0)
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{
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reference_counting_policy().value(ACE_Event_Handler::Reference_Counting_Policy::ENABLED);
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msg_queue()->high_water_mark(8 * 1024 * 1024);
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msg_queue()->low_water_mark(8 * 1024 * 1024);
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}
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RealmSocket::~RealmSocket(void)
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{
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if (msg_queue())
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msg_queue()->close();
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// delete RealmSocketObject must never be called from our code.
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closing_ = true;
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delete session_;
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peer().close();
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}
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int RealmSocket::open(void * arg)
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{
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ACE_INET_Addr addr;
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if (peer().get_remote_addr(addr) == -1)
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{
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sLog->outError("Error %s while opening realm socket!", ACE_OS::strerror(errno));
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return -1;
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}
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_remoteAddress = addr.get_host_addr();
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_remotePort = addr.get_port_number();
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// Register with ACE Reactor
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if (Base::open(arg) == -1)
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return -1;
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if (session_)
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session_->OnAccept();
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// reactor takes care of the socket from now on
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remove_reference();
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return 0;
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}
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int RealmSocket::close(u_long)
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{
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shutdown();
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closing_ = true;
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remove_reference();
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return 0;
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}
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const std::string& RealmSocket::getRemoteAddress(void) const
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{
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return _remoteAddress;
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}
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uint16 RealmSocket::getRemotePort(void) const
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{
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return _remotePort;
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}
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size_t RealmSocket::recv_len(void) const
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{
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return input_buffer_.length();
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}
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bool RealmSocket::recv_soft(char *buf, size_t len)
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{
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if (input_buffer_.length() < len)
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return false;
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ACE_OS::memcpy(buf, input_buffer_.rd_ptr(), len);
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return true;
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}
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bool RealmSocket::recv(char *buf, size_t len)
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{
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bool ret = recv_soft(buf, len);
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if (ret)
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recv_skip(len);
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return ret;
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}
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void RealmSocket::recv_skip(size_t len)
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{
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input_buffer_.rd_ptr(len);
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}
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ssize_t RealmSocket::noblk_send(ACE_Message_Block &message_block)
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{
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const size_t len = message_block.length();
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if (len == 0)
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return -1;
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// Try to send the message directly.
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#ifdef MSG_NOSIGNAL
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ssize_t n = peer().send(message_block.rd_ptr(), len, MSG_NOSIGNAL);
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#else
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ssize_t n = peer().send(message_block.rd_ptr(), len);
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#endif // MSG_NOSIGNAL
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if (n < 0)
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{
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if (errno == EWOULDBLOCK) // Blocking signal
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return 0;
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else // Error happened
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return -1;
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}
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else if (n == 0)
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{
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// Can this happen ?
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return -1;
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}
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// return bytes transmitted
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return n;
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}
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bool RealmSocket::send(const char *buf, size_t len)
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{
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if (buf == NULL || len == 0)
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return true;
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ACE_Data_Block db(len, ACE_Message_Block::MB_DATA, (const char*)buf, 0, 0, ACE_Message_Block::DONT_DELETE, 0);
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ACE_Message_Block message_block(&db, ACE_Message_Block::DONT_DELETE, 0);
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message_block.wr_ptr(len);
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if (msg_queue()->is_empty())
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{
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// Try to send it directly.
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ssize_t n = noblk_send(message_block);
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if (n < 0)
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return false;
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size_t un = size_t(n);
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if (un == len)
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return true;
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// fall down
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message_block.rd_ptr(un);
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}
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ACE_Message_Block* mb = message_block.clone();
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if (msg_queue()->enqueue_tail(mb, (ACE_Time_Value *)(&ACE_Time_Value::zero)) == -1)
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{
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mb->release();
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return false;
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}
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if (reactor()->schedule_wakeup(this, ACE_Event_Handler::WRITE_MASK) == -1)
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return false;
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return true;
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}
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int RealmSocket::handle_output(ACE_HANDLE)
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{
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if (closing_)
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return -1;
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ACE_Message_Block* mb = 0;
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if (msg_queue()->is_empty())
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{
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reactor()->cancel_wakeup(this, ACE_Event_Handler::WRITE_MASK);
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return 0;
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}
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if (msg_queue()->dequeue_head(mb, (ACE_Time_Value *)(&ACE_Time_Value::zero)) == -1)
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return -1;
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ssize_t n = noblk_send(*mb);
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if (n < 0)
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{
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mb->release();
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return -1;
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}
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else if (size_t(n) == mb->length())
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{
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mb->release();
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return 1;
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}
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else
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{
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mb->rd_ptr(n);
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if (msg_queue()->enqueue_head(mb, (ACE_Time_Value *) &ACE_Time_Value::zero) == -1)
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{
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mb->release();
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return -1;
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}
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return 0;
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}
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ACE_NOTREACHED(return -1);
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}
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int RealmSocket::handle_close(ACE_HANDLE h, ACE_Reactor_Mask)
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{
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// As opposed to WorldSocket::handle_close, we don't need locks here.
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closing_ = true;
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if (h == ACE_INVALID_HANDLE)
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peer().close_writer();
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if (session_)
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session_->OnClose();
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reactor()->remove_handler(this, ACE_Event_Handler::DONT_CALL | ACE_Event_Handler::ALL_EVENTS_MASK);
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return 0;
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}
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int RealmSocket::handle_input(ACE_HANDLE)
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{
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if (closing_)
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return -1;
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const ssize_t space = input_buffer_.space();
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ssize_t n = peer().recv(input_buffer_.wr_ptr(), space);
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if (n < 0)
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return errno == EWOULDBLOCK ? 0 : -1;
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else if (n == 0) // EOF
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return -1;
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input_buffer_.wr_ptr((size_t)n);
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if (session_ != NULL)
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{
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session_->OnRead();
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input_buffer_.crunch();
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}
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// return 1 in case there is more data to read from OS
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return n == space ? 1 : 0;
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}
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void RealmSocket::set_session(Session* session)
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{
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delete session_;
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session_ = session;
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}
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