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feat(Core/Script): Allow spell script ValidateSpellInfo to work with any container type (#6078)
* Cherry-pick f2f0aeb562
Co-authored-by: Shauren <shauren.trinity@gmail.com>
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@@ -14,26 +14,21 @@ bool _SpellScript::_Validate(SpellInfo const* entry)
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{
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if (!Validate(entry))
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{
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LOG_ERROR("server", "_SpellScript::_Validate: Spell `%u` did not pass Validate() function of script `%s` - script will not be added to the spell", entry->Id, m_scriptName->c_str());
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LOG_ERROR("scripts.spells", "_SpellScript::_Validate: Spell `%u` did not pass Validate() function of script `%s` - script will not be added to the spell", entry->Id, m_scriptName->c_str());
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return false;
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}
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return true;
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}
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bool _SpellScript::_ValidateSpellInfo(uint32 const* begin, uint32 const* end)
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bool _SpellScript::_ValidateSpellInfo(uint32 spellId)
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{
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bool allValid = true;
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while (begin != end)
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if (!sSpellMgr->GetSpellInfo(spellId))
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{
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if (!sSpellMgr->GetSpellInfo(*begin))
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{
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LOG_ERROR("server", "_SpellScript::_ValidateSpellInfo: Spell %u does not exist.", *begin);
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allValid = false;
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}
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++begin;
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LOG_ERROR("scripts.spells", "_SpellScript::ValidateSpellInfo: Spell %u does not exist.", spellId);
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return false;
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}
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return allValid;
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return true;
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}
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void _SpellScript::_Register()
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