diff --git a/data/sql/updates/pending_db_world/rev_1657581203983147300.sql b/data/sql/updates/pending_db_world/rev_1657581203983147300.sql new file mode 100644 index 000000000..f20e370b0 --- /dev/null +++ b/data/sql/updates/pending_db_world/rev_1657581203983147300.sql @@ -0,0 +1,20 @@ +-- +/* Maintenance on ZG Entranceway mobs part 1 Unpooled */ + +/* these paths do not exist, the creatures do tho and belong where they end up without the pathing */ +DELETE FROM `creature_addon` WHERE `guid` IN (49116, 49117, 49119); +DELETE FROM `waypoint_data` WHERE `id` IN (491160, 491170, 491190); +UPDATE `creature` SET `MovementType`=0 WHERE `guid` IN (49116, 49117, 49119); + +-- Below comments are research notes + +/* Trolls in front in Huts Can be Priests or Axe Throwers, outside huts are Axe Throwers */ +UPDATE `creature` SET `id2`=11350 WHERE `guid`=49115; +UPDATE `creature` SET `id2`=11350 WHERE `guid`=49742; + +/* All paired snakes can be either type, but there are some complexities on bigger packs. Adder/Adder is slightly less common than the other combos, except when it's not. Leaving it 50/50 is prolly fine on all 2 packs. */ +UPDATE `creature` SET `id1`=11371 WHERE `guid` IN (49739, 49740, 49091, 49090, 49089, 49088); +UPDATE `creature` SET `id2`=11372 WHERE `guid` IN (49739, 49740, 49091, 49090, 49089, 49088); + +/* (3) Bridge Entrance Patrol seen Axe/Priest and Axe/Axe */ +UPDATE `creature` SET `id2`=11350 WHERE `guid`=49752;