refactor(Scripts/Northrend): remove unused imports (#19460)

* refactor(Scripts/Northrend): remove unused imports

* chore: wip
This commit is contained in:
Francesco Borzì
2024-07-27 00:56:33 +02:00
committed by GitHub
parent 17d61664fd
commit af769c6c7e
51 changed files with 50 additions and 47 deletions

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@@ -15,7 +15,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreatureScript.h"
#include "InstanceMapScript.h"
#include "Player.h"
#include "ScriptedCreature.h"

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@@ -18,8 +18,10 @@
#include "AchievementCriteriaScript.h"
#include "CreatureScript.h"
#include "MapReference.h"
#include "ScriptedCreature.h"
#include "nexus.h"
#include "Player.h"
enum eEnums
{

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@@ -17,9 +17,13 @@
#include "AchievementCriteriaScript.h"
#include "CreatureScript.h"
#include "GameEventMgr.h"
#include "GridNotifiers.h"
#include "ScriptedCreature.h"
#include "SpellScriptLoader.h"
#include "nexus.h"
#include "SpellInfo.h"
#include "SpellScript.h"
enum Spells
{

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@@ -18,6 +18,7 @@
#include "CreatureScript.h"
#include "ScriptedCreature.h"
#include "nexus.h"
#include "PassiveAI.h"
enum eEnums
{

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@@ -19,6 +19,7 @@
#include "InstanceMapScript.h"
#include "ScriptedCreature.h"
#include "nexus.h"
#include "Player.h"
DoorData const doorData[] =
{

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@@ -19,12 +19,6 @@
#define DEF_NEXUS_H
#include "CreatureAIImpl.h"
#include "GameEventMgr.h"
#include "GridNotifiers.h"
#include "PassiveAI.h"
#include "Player.h"
#include "SpellAuras.h"
#include "SpellScript.h"
#define DataHeader "NEX"

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@@ -18,6 +18,7 @@
#include "CreatureScript.h"
#include "ScriptedCreature.h"
#include "oculus.h"
#include "SpellAuras.h"
enum Spells
{

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@@ -19,8 +19,6 @@
#define DEF_OCULUS_H
#include "CreatureAIImpl.h"
#include "SpellAuraEffects.h"
#include "SpellAuras.h"
#include "SpellScript.h"
#define DataHeader "OC"