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refactor(Scripts/Northrend): remove unused imports (#19460)
* refactor(Scripts/Northrend): remove unused imports * chore: wip
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@@ -18,10 +18,12 @@
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#include "AreaTriggerScript.h"
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#include "CreatureScript.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "SpellAuraEffects.h"
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#include "SpellScriptLoader.h"
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#include "ruby_sanctum.h"
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#include "SpellScript.h"
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enum Texts
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{
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@@ -18,6 +18,7 @@
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#include "CreatureScript.h"
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#include "GameObjectAI.h"
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#include "MapMgr.h"
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#include "PassiveAI.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "Spell.h"
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@@ -19,6 +19,7 @@
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#include "ScriptedCreature.h"
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#include "SpellScriptLoader.h"
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#include "ruby_sanctum.h"
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#include "SpellScript.h"
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enum Texts
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{
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@@ -23,6 +23,7 @@
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#include "TemporarySummon.h"
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#include "WorldPacket.h"
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#include "ruby_sanctum.h"
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#include "SpellScript.h"
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BossBoundaryData const boundaries =
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{
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@@ -18,14 +18,7 @@
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#ifndef RUBY_SANCTUM_H_
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#define RUBY_SANCTUM_H_
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#include "Creature.h"
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#include "CreatureAIImpl.h"
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#include "GameObjectAI.h"
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#include "Map.h"
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#include "Opcodes.h"
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#include "PassiveAI.h"
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#include "Player.h"
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#include "SpellScript.h"
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#define DataHeader "RS"
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