refactor(Scripts/Northrend): remove unused imports (#19460)

* refactor(Scripts/Northrend): remove unused imports

* chore: wip
This commit is contained in:
Francesco Borzì
2024-07-27 00:56:33 +02:00
committed by GitHub
parent 17d61664fd
commit af769c6c7e
51 changed files with 50 additions and 47 deletions

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@@ -18,10 +18,12 @@
#include "AreaTriggerScript.h"
#include "CreatureScript.h"
#include "ObjectMgr.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
#include "SpellScriptLoader.h"
#include "ruby_sanctum.h"
#include "SpellScript.h"
enum Texts
{

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@@ -18,6 +18,7 @@
#include "CreatureScript.h"
#include "GameObjectAI.h"
#include "MapMgr.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptedCreature.h"
#include "Spell.h"

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@@ -19,6 +19,7 @@
#include "ScriptedCreature.h"
#include "SpellScriptLoader.h"
#include "ruby_sanctum.h"
#include "SpellScript.h"
enum Texts
{

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@@ -23,6 +23,7 @@
#include "TemporarySummon.h"
#include "WorldPacket.h"
#include "ruby_sanctum.h"
#include "SpellScript.h"
BossBoundaryData const boundaries =
{

View File

@@ -18,14 +18,7 @@
#ifndef RUBY_SANCTUM_H_
#define RUBY_SANCTUM_H_
#include "Creature.h"
#include "CreatureAIImpl.h"
#include "GameObjectAI.h"
#include "Map.h"
#include "Opcodes.h"
#include "PassiveAI.h"
#include "Player.h"
#include "SpellScript.h"
#define DataHeader "RS"