From af383daf18bd73fdb12e98682caca8524a758b04 Mon Sep 17 00:00:00 2001 From: Andrew <47818697+Nyeriah@users.noreply.github.com> Date: Fri, 30 May 2025 09:00:18 -0300 Subject: [PATCH] fix(Scripts/AhnKahet): Amanitar shouldn't be immune to nature damage (#22244) --- .../scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp index aab8030fd..0201870e7 100644 --- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp +++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_amanitar.cpp @@ -102,11 +102,7 @@ Position const MushroomPositions[MAX_MUSHROOMS_COUNT] = struct boss_amanitar : public BossAI { - boss_amanitar(Creature* creature) : BossAI(creature, DATA_AMANITAR), mushroomsSummoned(false) - { - creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_NATURE, true); - creature->SetMeleeDamageSchool(SPELL_SCHOOL_NATURE); - } + boss_amanitar(Creature* creature) : BossAI(creature, DATA_AMANITAR), mushroomsSummoned(false) { } void Reset() override {