fix(Core/Maps): Move corpse expiration updates to map (#22780)

This commit is contained in:
Takenbacon
2025-09-03 16:29:15 -07:00
committed by GitHub
parent fa9e34de88
commit af31aaa374
6 changed files with 24 additions and 24 deletions

View File

@@ -110,7 +110,6 @@ public:
virtual void ResetEventSeasonalQuests(uint16 event_id) = 0;
[[nodiscard]] virtual std::string const& GetRealmName() const = 0;
virtual void SetRealmName(std::string name) = 0;
virtual void RemoveOldCorpses() = 0;
};
#endif //AZEROTHCORE_IWORLD_H

View File

@@ -888,8 +888,6 @@ void World::SetInitialWorldSettings()
_timers[WUPDATE_UPTIME].SetInterval(getIntConfig(CONFIG_UPTIME_UPDATE)*MINUTE * IN_MILLISECONDS);
//Update "uptime" table based on configuration entry in minutes.
_timers[WUPDATE_CORPSES].SetInterval(20 * MINUTE * IN_MILLISECONDS);
//erase corpses every 20 minutes
_timers[WUPDATE_CLEANDB].SetInterval(getIntConfig(CONFIG_LOGDB_CLEARINTERVAL)*MINUTE * IN_MILLISECONDS);
// clean logs table every 14 days by default
_timers[WUPDATE_AUTOBROADCAST].SetInterval(getIntConfig(CONFIG_AUTOBROADCAST_INTERVAL));
@@ -1278,18 +1276,6 @@ void World::Update(uint32 diff)
LoginDatabase.Execute(stmt);
}
///- Erase corpses once every 20 minutes
if (_timers[WUPDATE_CORPSES].Passed())
{
METRIC_TIMER("world_update_time", METRIC_TAG("type", "Remove old corpses"));
_timers[WUPDATE_CORPSES].Reset();
sMapMgr->DoForAllMaps([](Map* map)
{
map->RemoveOldCorpses();
});
}
///- Process Game events when necessary
if (_timers[WUPDATE_EVENTS].Passed())
{
@@ -1824,11 +1810,6 @@ void World::ProcessQueryCallbacks()
_queryProcessor.ProcessReadyCallbacks();
}
void World::RemoveOldCorpses()
{
_timers[WUPDATE_CORPSES].SetCurrent(_timers[WUPDATE_CORPSES].GetInterval());
}
bool World::IsPvPRealm() const
{
return getIntConfig(CONFIG_GAME_TYPE) == REALM_TYPE_PVP || getIntConfig(CONFIG_GAME_TYPE) == REALM_TYPE_RPPVP || getIntConfig(CONFIG_GAME_TYPE) == REALM_TYPE_FFA_PVP;

View File

@@ -60,7 +60,6 @@ enum WorldTimers
{
WUPDATE_WEATHERS,
WUPDATE_UPTIME,
WUPDATE_CORPSES,
WUPDATE_EVENTS,
WUPDATE_CLEANDB,
WUPDATE_AUTOBROADCAST,
@@ -241,8 +240,6 @@ public:
[[nodiscard]] std::string const& GetRealmName() const override { return _realmName; } // pussywizard
void SetRealmName(std::string name) override { _realmName = name; } // pussywizard
void RemoveOldCorpses() override;
protected:
void _UpdateGameTime();
// callback for UpdateRealmCharacters