fix(Scripts/Karazhan): Fix Aran combat movement behavior (#17359)

* fix(Scripts/Karazhan): Fix Aran combat movement behavior

* Update SmartScript.cpp
This commit is contained in:
Skjalf
2023-09-26 18:27:23 -03:00
committed by GitHub
parent c05acf4f96
commit ae99ce586a
3 changed files with 38 additions and 1 deletions

View File

@@ -256,7 +256,20 @@ struct boss_shade_of_aran : public BossAI
if (AvailableSpells)
{
CurrentNormalSpell = Spells[rand() % AvailableSpells];
DoCast(target, CurrentNormalSpell);
if (!me->CanCastSpell(CurrentNormalSpell))
{
me->SetWalk(false);
me->ResumeChasingVictim();
}
else
{
DoCast(target, CurrentNormalSpell);
if (me->GetVictim())
{
me->GetMotionMaster()->MoveChase(me->GetVictim(), 45.0f);
}
}
}
}
context.Repeat(2s);