diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 2e9ca224d..ba1677de7 100644 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -1184,7 +1184,7 @@ bool WorldObject::IsWithinLOSInMap(const WorldObject* obj, LineOfSightChecks che if (obj->GetTypeId() == TYPEID_PLAYER) { obj->GetPosition(ox, oy, oz); - oz += GetCollisionHeight(); + oz += obj->GetCollisionHeight(); } else obj->GetHitSpherePointFor({ GetPositionX(), GetPositionY(), GetPositionZ() + GetCollisionHeight() }, ox, oy, oz);