fix(DB/Creature): Fel Cannon should be stationary and shoot (#14460)

This commit is contained in:
Samsequel
2023-01-03 00:44:58 +01:00
committed by GitHub
parent b7e002ebae
commit ada13bc8ad

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@@ -0,0 +1,6 @@
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 19399;
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 19399);
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
(19399, 0, 0, 0, 6, 0, 100, 512, 0, 0, 0, 0, 0, 41, 3000, 3, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Fel Cannon - On Just Died - Despawn In 3000 ms'),
(19399, 0, 1, 0, 1, 0, 100, 513, 1000, 1000, 1000, 1000, 0, 21, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Fel Cannon - Out of Combat - Disable Combat Movement (No Repeat)'),
(19399, 0, 2, 0, 0, 0, 100, 0, 0, 1000, 2500, 2500, 0, 11, 36238, 1, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Fel Cannon - In Combat - Cast \'Fel Cannon Blast\'');