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fix(DB/Creature): Fel Cannon should be stationary and shoot (#14460)
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data/sql/updates/pending_db_world/felcannon.sql
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6
data/sql/updates/pending_db_world/felcannon.sql
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UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 19399;
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DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 19399);
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INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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(19399, 0, 0, 0, 6, 0, 100, 512, 0, 0, 0, 0, 0, 41, 3000, 3, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Fel Cannon - On Just Died - Despawn In 3000 ms'),
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(19399, 0, 1, 0, 1, 0, 100, 513, 1000, 1000, 1000, 1000, 0, 21, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Fel Cannon - Out of Combat - Disable Combat Movement (No Repeat)'),
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(19399, 0, 2, 0, 0, 0, 100, 0, 0, 1000, 2500, 2500, 0, 11, 36238, 1, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Fel Cannon - In Combat - Cast \'Fel Cannon Blast\'');
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