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fix: Qaston revert (#13320)
* Revert "fix(Core/QAston): fixed shields oneshotting (#13271)" This reverts commite05f61d1b3. * Revert "fix(Core): Crash (#13292)" This reverts commita818bcf3e2. * Revert "fix: Crash (#13241)" This reverts commitbe423a91b5. * delete sql * Revert "refactor(Core/Spells): Implement QAston Proc System (#11079)" This reverts commitcbd3fd0967. * add sql revert * fix sql * remove update from world.updates
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@@ -1676,7 +1676,7 @@ struct SpellEntry
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std::array<uint32, 2> SpellVisual; // 131-132 m_spellVisualID
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uint32 SpellIconID; // 133 m_spellIconID
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uint32 ActiveIconID; // 134 m_activeIconID
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uint32 SpellPriority; // 135
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uint32 SpellPriority; // 135 not used
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std::array<char const*, 16> SpellName; // 136-151 m_name_lang
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//uint32 SpellNameFlag; // 152 not used
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std::array<char const*, 16> Rank; // 153-168 m_nameSubtext_lang
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