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fix: Qaston revert (#13320)
* Revert "fix(Core/QAston): fixed shields oneshotting (#13271)" This reverts commite05f61d1b3. * Revert "fix(Core): Crash (#13292)" This reverts commita818bcf3e2. * Revert "fix: Crash (#13241)" This reverts commitbe423a91b5. * delete sql * Revert "refactor(Core/Spells): Implement QAston Proc System (#11079)" This reverts commitcbd3fd0967. * add sql revert * fix sql * remove update from world.updates
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@@ -1,58 +0,0 @@
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/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "SpellMgr.h"
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#include "SpellScript.h"
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#include "SpellAuraEffects.h"
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#include "Unit.h"
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enum Spells
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{
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SPELL_MARK_OF_MALICE_TRIGGERED = 33494
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};
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// 33493 - Mark of Malice
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class spell_mark_of_malice : public AuraScript
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{
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PrepareAuraScript(spell_mark_of_malice);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_MARK_OF_MALICE_TRIGGERED });
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& /*eventInfo*/)
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{
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PreventDefaultAction();
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// just drop charges
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if (aurEff->GetBase()->GetCharges() > 1)
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return;
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GetTarget()->CastSpell(GetTarget(), SPELL_MARK_OF_MALICE_TRIGGERED, true, nullptr, aurEff);
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}
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void Register() override
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{
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OnEffectProc += AuraEffectProcFn(spell_mark_of_malice::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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void AddSC_shadow_labyrinth()
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{
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RegisterSpellScript(spell_mark_of_malice);
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}
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@@ -33,17 +33,16 @@ enum Texts
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enum Spells
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{
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SPELL_SHADOW_VOLLEY = 32963,
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SPELL_CLEAVE = 31779,
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SPELL_THUNDERCLAP = 36706,
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SPELL_VOID_BOLT = 39329,
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SPELL_MARK_OF_KAZZAK = 32960,
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SPELL_MARK_OF_KAZZAK_DAMAGE = 32961,
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SPELL_ENRAGE = 32964,
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SPELL_CAPTURE_SOUL = 32966,
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SPELL_TWISTED_REFLECTION = 21063,
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SPELL_TWISTED_REFLECTION_HEAL = 21064,
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SPELL_BERSERK = 32965,
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SPELL_SHADOW_VOLLEY = 32963,
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SPELL_CLEAVE = 31779,
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SPELL_THUNDERCLAP = 36706,
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SPELL_VOID_BOLT = 39329,
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SPELL_MARK_OF_KAZZAK = 32960,
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SPELL_MARK_OF_KAZZAK_DAMAGE = 32961,
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SPELL_ENRAGE = 32964,
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SPELL_CAPTURE_SOUL = 32966,
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SPELL_TWISTED_REFLECTION = 21063,
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SPELL_BERSERK = 32965,
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};
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enum Events
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@@ -220,47 +219,8 @@ public:
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}
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};
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class spell_twisted_reflection : public SpellScriptLoader
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{
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public:
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spell_twisted_reflection() : SpellScriptLoader("spell_twisted_reflection") { }
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class spell_twisted_reflection_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_twisted_reflection_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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if (!sSpellMgr->GetSpellInfo(SPELL_TWISTED_REFLECTION_HEAL))
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return false;
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return true;
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}
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void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
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{
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PreventDefaultAction();
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DamageInfo* damageInfo = eventInfo.GetDamageInfo();
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if (!damageInfo || !damageInfo->GetDamage())
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return;
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eventInfo.GetActionTarget()->CastSpell(eventInfo.GetActor(), SPELL_TWISTED_REFLECTION_HEAL, true, nullptr, aurEff);
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}
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void Register() override
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{
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OnEffectProc += AuraEffectProcFn(spell_twisted_reflection_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
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}
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};
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AuraScript* GetAuraScript() const override
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{
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return new spell_twisted_reflection_AuraScript();
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}
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};
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void AddSC_boss_doomlordkazzak()
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{
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new boss_doomlord_kazzak();
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new spell_mark_of_kazzak();
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new spell_twisted_reflection();
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}
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@@ -29,7 +29,6 @@ void AddSC_boss_ambassador_hellmaw();
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void AddSC_boss_blackheart_the_inciter();
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void AddSC_boss_grandmaster_vorpil();
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void AddSC_boss_murmur();
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void AddSC_shadow_labyrinth();
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void AddSC_boss_illidan(); //Black Temple
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void AddSC_boss_shade_of_akama();
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void AddSC_boss_supremus();
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@@ -123,7 +122,6 @@ void AddOutlandScripts()
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AddSC_boss_blackheart_the_inciter();
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AddSC_boss_grandmaster_vorpil();
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AddSC_boss_murmur();
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AddSC_shadow_labyrinth();
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AddSC_boss_illidan(); //Black Temple
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AddSC_boss_shade_of_akama();
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AddSC_boss_supremus();
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