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refactor(Core/Misc): abs() to std::abs() (#9789)
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@@ -41,7 +41,7 @@ struct ObjectPosSelector
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float dist; // dist to central point (including central point size)
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};
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typedef std::multimap<float, UsedPos> UsedPosList; // abs(angle)->Node
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typedef std::multimap<float, UsedPos> UsedPosList; // std::abs(angle)->Node
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ObjectPosSelector(float x, float y, float size, float dist);
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